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Carroll, John M.; Wu, Yu; Shih, Patrick C.; Zheng, Saijing – Educational Technology Research and Development, 2016
Learning can be engaged by dialectic, that is, by identifying pros and cons that inhere in propositions, and more generally, by raising questions about the validity of claims. We report here on a classroom case study of dialectical constructivist pedagogy: Students created dialectical analyses of two lectures and four books as core activities in a…
Descriptors: Constructivism (Learning), Learning Activities, Case Studies, College Freshmen
An, Yun-Jo – Educational Technology Research and Development, 2016
Only a limited number of research studies have investigated how students design educational computer games and its impact on student learning. In addition, most studies on educational game design by students were conducted in the areas of mathematics and science. Using the qualitative case study approach, this study explored how seventh graders…
Descriptors: Case Studies, Educational Games, Computer Games, Design
Baytak, Ahmet; Land, Susan M. – Educational Technology Research and Development, 2011
This study employed a case study design (Yin, "Case study research, design and methods," 2009) to investigate the processes used by 5th graders to design and develop computer games within the context of their environmental science unit, using the theoretical framework of "constructionism." Ten fifth graders designed computer games using "Scratch"…
Descriptors: Computer Software, Programming, Learning Processes, Grade 5
Wang, Chin-Chiang; Ku, Heng-Yu – Educational Technology Research and Development, 2010
The purpose of this study was to identify the components of a framework for affective education implementation based on a positive psychology approach. A fifth grade class of 31 students in a public rural elementary school in Taiwan participated in a 13-week long affective education course that consisted of six units: Self-discovery, Love and…
Descriptors: Foreign Countries, Grounded Theory, Constructivism (Learning), Humanistic Education
Peer reviewedBaylor, Amy L. – Educational Technology Research and Development, 2002
Describes an experimental study of preservice teachers who developed an instructional plan for a case study within the Multiple Intelligent Mentors Instructing Collaboratively (MIMIC) computer-based environment. Discusses systematic instructional planning (instructivist agent); constructivist agent; metacognitive awareness; attitude; and…
Descriptors: Case Studies, Computer Assisted Instruction, Constructivism (Learning), Instructional Design
Cronje, Johannes – Educational Technology Research and Development, 2006
This article proposes a model that integrates the traditionally conflicting objectivist and constructivist approaches to instructional design. I argue that these two approaches are complementary rather than oppositional. I present and analyze two learning programs in order to show how learning events can contain both objectivist and constructivist…
Descriptors: Constructivism (Learning), Instructional Design, Educational Technology, Models

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