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Katerina Evers; Sufen Chen – Educational Technology Research and Development, 2024
Mind mapping is a powerful technique that is often used for teaching declarative knowledge, but seldom implemented to record procedural knowledge. The present study focused on the latter. During a 12-week public presentation course, self-developed mind mapping software was utilized as a learning tool and an instrument to collect and analyze user…
Descriptors: Concept Mapping, Concept Formation, Readability, Navigation
Fan Ouyang; Luyi Zheng; Xinyu Dai; Weiqi Xu; Pengcheng Jiao – Educational Technology Research and Development, 2025
Computer-supported collaborative concept mapping (CSCCM), as one of the computer-mediated instruction and learning strategies, has been used to foster collaborative knowledge construction (CKC). Previous research has characterized groups based on final knowledge artifacts, products, or performances, rather than the temporal, process-oriented…
Descriptors: Content and Language Integrated Learning, Discourse Analysis, Computer Assisted Instruction, Concept Mapping
Ziqian Wei; Yishan Zhang; Roy B. Clariana; Xuqian Chen – Educational Technology Research and Development, 2024
Learning from multiple documents is an essential ability in today's society. This experimental study used concept network analysis to consider how reading prompts and post-reading generative learning tasks can alter students' documents integration performance. Undergraduates (N = 119) read three documents about Alzheimer's disease with one of two…
Descriptors: Reading Instruction, Reading Processes, Prompting, Network Analysis
Kuan-Fu Chen; Gwo-Jen Hwang; Mei-Rong Alice Chen – Educational Technology Research and Development, 2024
Many studies have incorporated concept maps into digital games to enable learners to make connections between subject concepts in the game. However, most learners do not associate spontaneously with the thematic concepts in the game but need to be facilitated by effective scaffolding mechanisms to reconceptualize the learning process and content.…
Descriptors: Concept Mapping, Game Based Learning, Learning Strategies, Grade 7
Ying Hu; Gwo-Jen Hwang – Educational Technology Research and Development, 2024
In the contemporary society, it is important to cultivate students' visual literacy. However, there has been a lack of sufficient training for students to improve their visual literacy in the classroom. A problem-posing approach (Visual Thinking Strategy, VTS, a learning strategy with question sequences to facilitate critical inquiry) has been…
Descriptors: Visual Literacy, Technological Literacy, Critical Thinking, Teaching Methods
Kuan-Fu Chen; Gwo-Jen Hwang; Mei-Rong Alice Chen – Educational Technology Research and Development, 2024
Laboratory courses can help students learn in a meaningful way. In the past, students encountered difficulties in chemistry laboratory courses due to limited access to equipment and space for practicing experimental operations. In recent years, virtual laboratories have allowed students to repeatedly practice in order to achieve their experimental…
Descriptors: Concept Mapping, Virtual Classrooms, Laboratories, Student Behavior