Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 2 |
| Since 2007 (last 20 years) | 2 |
Descriptor
| Game Based Learning | 2 |
| Meta Analysis | 2 |
| Outcomes of Education | 2 |
| Affective Behavior | 1 |
| Classification | 1 |
| Design | 1 |
| Educational Games | 1 |
| Educational Research | 1 |
| Effect Size | 1 |
| Engineering Education | 1 |
| Instructional Program… | 1 |
| More ▼ | |
Source
| Educational Technology… | 2 |
Author
| Hampton, John | 2 |
| Huang, Rui | 2 |
| Li, Jingwei | 2 |
| Ritzhaupt, Albert D. | 2 |
| Sommer, Max | 2 |
| Stephen, Anita | 2 |
| Valle, Natercia | 2 |
| Zhu, Jiawen | 2 |
Publication Type
| Journal Articles | 2 |
| Reports - Research | 2 |
| Information Analyses | 1 |
Education Level
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Ritzhaupt, Albert D.; Huang, Rui; Sommer, Max; Zhu, Jiawen; Stephen, Anita; Valle, Natercia; Hampton, John; Li, Jingwei – Educational Technology Research and Development, 2021
The purpose of this study was to examine the effects of gamification used in formal educational settings on student affective and behavioral outcomes. Using systematic procedures to identify and screen the manuscripts across 18 academic databases, we identified 13 studies with behavioral outcomes and 19 studies with affective outcomes employing…
Descriptors: Meta Analysis, Game Based Learning, Outcomes of Education, Affective Behavior
Huang, Rui; Ritzhaupt, Albert D.; Sommer, Max; Zhu, Jiawen; Stephen, Anita; Valle, Natercia; Hampton, John; Li, Jingwei – Educational Technology Research and Development, 2020
Gamification research in educational settings has produced mixed results on student learning outcomes. Educational researchers and practitioners both struggle with identifying when, where, and how to use gamification design concepts. The present study provides findings from a meta-analysis that integrated the empirical, quantitative research on…
Descriptors: Game Based Learning, Educational Games, Outcomes of Education, Meta Analysis

Peer reviewed
Direct link
