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Tsai, Fu-Hsing – Educational Technology & Society, 2016
This study aims to investigate whether different player-matching mechanisms in educational multi-player online games (MOGs) can affect students' learning performance, enjoyment perception and gaming behaviors. Based on the multi-player quiz game, TRIS-Q, developed by Tsai, Tsai and Lin (2015) using a free player-matching (FPM) mechanism, the same…
Descriptors: Educational Technology, Technology Uses in Education, Scoring, Computer Games
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Lin, Chi-Jen; Hwang, Gwo-Jen – Educational Technology & Society, 2018
Flipped classrooms have been widely adopted and discussed by school teachers and researchers in the past decade. However, few studies have been conducted to formally evaluate the effectiveness of flipped classrooms in terms of improving EFL students' English oral presentation, not to mention investigating factors affecting their flipped learning…
Descriptors: Educational Technology, Technology Uses in Education, English (Second Language), Second Language Instruction
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Kongcharoen, Chaknarin; Hwang, Wu-Yuin; Ghinea, Gheorghita – Educational Technology & Society, 2017
More studies are concentrating on using virtualization-based labs to facilitate computer or network learning concepts. Some benefits are lower hardware costs and greater flexibility in reconfiguring computer and network environments. However, few studies have investigated effective mechanisms for using virtualization fully for collaboration.…
Descriptors: Experimental Groups, Control Groups, Comparative Analysis, Academic Achievement
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Chyr, Wen-Li; Shen, Pei-Di; Chiang, Yi-Chun; Lin, Jau-Bi; Tsai, Chia-Wen – Educational Technology & Society, 2017
This study explored the effects of online academic help-seeking (OAHS) and flipped learning (FL) on students' development of involvement, self-efficacy, and self-directed learning. A quasi-experiment was conducted to investigate whether students' involvement, self-efficacy, and self-directed learning increases over time with intervention by OAHS,…
Descriptors: Help Seeking, Homework, Video Technology, Technology Uses in Education
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Kurt, Gökçe – Educational Technology & Society, 2017
The flipped classroom, a form of blended learning, is an emerging instructional strategy reversing a traditional lecture-based teaching model to improve the quality and efficiency of the teaching and learning process. The present article reports a study that focused on the implementation of the flipped approach in a higher education institution in…
Descriptors: Foreign Countries, Educational Technology, Blended Learning, Technology Uses in Education
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Chu, Yian-Shu; Yang, Haw-Ching; Tseng, Shian-Shyong; Yang, Che-Ching – Educational Technology & Society, 2014
Of all teaching methods, one-to-one human tutoring is the most powerful method for promoting learning. To achieve this aim and reduce teaching load, researchers developed intelligent tutoring systems (ITSs) to employ one-to-one tutoring (Aleven, McLaren, & Sewall, 2009; Aleven, McLaren, Sewall, & Koedinger, 2009; Anderson, Corbett,…
Descriptors: Elementary School Students, Grade 5, Elementary School Mathematics, Intelligent Tutoring Systems
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Lee, Soojeong – Educational Technology & Society, 2013
The purpose of this study is to search for any difference in self-expression of Second Life residents with different levels of shyness. For this purpose, we used sixty students from two fifth-grade elementary school classes. Thirty students were assigned to the high shyness group and the rest to the low shyness group. Each group completed pre- and…
Descriptors: Virtual Classrooms, Computer Simulation, Self Expression, Educational Technology
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Huang, Chenn-Jung; Liu, Ming-Chou; Chang, Kuo-En; Sung, Yao-Ting; Huang, Tz-Hau; Chen, Chun-Hua; Shen, Hung-Yen; Huang, Kuo-Liang; Liao, Jia-Jian; Hu, Kai-Wen; Luo, Yun-Cheng; Chang, Tun-Yu – Educational Technology & Society, 2010
With rapid advances in the development of information technology, information access has become central to life in the 21st century. In recent years, the development of useful learning-assistance systems has become a popular topic in literature. Learners can benefit from guidance provided by a tool that assists learning when a student has trouble…
Descriptors: Electronic Learning, Feedback (Response), Information Technology, Teaching Methods