Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 0 |
| Since 2007 (last 20 years) | 3 |
Descriptor
Source
| Educational Technology &… | 3 |
Author
| Capponi, Maria Francisca | 1 |
| Chen, Gwo-Dong | 1 |
| Lagos, Maria Ester | 1 |
| Li, Liang-Yi | 1 |
| Marshall, Guillermo | 1 |
| Nussbaum, Miguel | 1 |
| Romero, Pablo | 1 |
| Wood, Simon | 1 |
Publication Type
| Journal Articles | 3 |
| Reports - Descriptive | 1 |
| Reports - Evaluative | 1 |
| Reports - Research | 1 |
Education Level
| Elementary Secondary Education | 2 |
| Secondary Education | 2 |
| Higher Education | 1 |
| Postsecondary Education | 1 |
Audience
Location
| Chile | 1 |
| Taiwan | 1 |
| United Kingdom | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Capponi, Maria Francisca; Nussbaum, Miguel; Marshall, Guillermo; Lagos, Maria Ester – Educational Technology & Society, 2010
This paper presents a methodology of discovering social action patterns in collaborative learning activities for use in improving activity design, and in particular for restructuring existing designs involving face-to-face social actions to enhance their social dynamics and thus better ensure the achievement of a specified aim. An activity in this…
Descriptors: Foreign Countries, Secondary School Science, Interaction, Classroom Environment
Li, Liang-Yi; Chen, Gwo-Dong – Educational Technology & Society, 2009
Students can practice skills and acquire knowledge by doing coursework. However, in conventional coursework activities, each student is assigned the same exercises, without considering learners' diversity. Moreover, students typically have difficulty in receiving assistance for completing their exercises after class. Therefore, some students…
Descriptors: Foreign Countries, Undergraduate Study, Computer Science Education, Intelligent Tutoring Systems
Wood, Simon; Romero, Pablo – Educational Technology & Society, 2010
Learner centred design methods highlight the importance of involving the stakeholders of the learning process (learners, teachers, educational researchers) at all stages of the design of educational applications and of refining the design through an iterative prototyping process. These methods have been used successfully when designing systems…
Descriptors: Foreign Countries, Electronic Learning, Interaction, Educational Technology

Peer reviewed
Direct link
