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Squire, Kurt D. – Educational Technology, 2008
Recently, attention has been paid to computer and video games as a medium for learning. This article provides a way of conceptualizing them as possibility spaces for learning. It provides an overview of two research programs: (1) an after-school program using commercial games to develop deep expertise in game play and game creation, and (2) an…
Descriptors: School Activities, Video Games, After School Programs, Scientific Literacy
Carrier, Carol; McNergney, Robert – Educational Technology, 1979
Discusses the individualization of instruction as it relates to learner characteristics, instructional environment, instructional treatment, and their interaction. Practical considerations for learners, instructional treatments, and learning outcomes emanating from the literature on aptitude-treatment interaction are suggested. (RAO)
Descriptors: Aptitude Treatment Interaction, Educational Environment, Essays, Individualized Instruction
Vahey, Philip; Roschelle, Jeremy; Tatar, Deborah – Educational Technology, 2007
This article discusses the importance of private interactions, in which a student works alone with learning materials, and public interactions, in which a group of students engage in discourse around learning materials. While traditional technology requires that designers choose one type of interaction over another, the authors show how handheld…
Descriptors: Interpersonal Communication, Interaction, Computers, Telecommunications
Swick, Kevin J. – Educational Technology, 1989
Discusses roles that parents and teachers can perform to facilitate children's interactions with computers. Highlights include: (1) designing computer environments, including learner control, learning activities, and relating computer experiences to other learning processes; (2) adult interactions with children; and (3) observation and feedback…
Descriptors: Child Development, Computer Assisted Instruction, Educational Environment, Feedback
Firdyiwek, Yitna – Educational Technology, 1999
Examines three integrated-courseware systems for Web-based online courses and considers the integration of pedagogy in courseware authoring systems. Topics include knowledge; learning; motivation; and pedagogy based on effective use of electronic learning environments for the development of cognitive skills through access to information,…
Descriptors: Access to Information, Communication (Thought Transfer), Computer Assisted Instruction, Courseware

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