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Lohr, Linda L. – Educational Technology, 2000
Discusses graphical user interfaces used for instructional purposes in educational environments, which promote learning goals, and in support environments, which promote performance goals. Explains three key principles of perception and gives guidelines for their use, including the figure/ground principle, the hierarchy principle, and the gestalt…
Descriptors: Behavioral Objectives, Computer Assisted Instruction, Computer Interfaces, Educational Environment
Maddux, Cleborne D. – Educational Technology, 1998
Discusses the poor technical and design quality of many Web sites and provides tips for improving quality: use meta tags; provide page sponsor identification, links back to home page, page titles; display a paragraph describing the purpose of the Web page; avoid using frames and publishing pages under construction; check language and mechanics;…
Descriptors: Computer Graphics, Computer Interfaces, Computer Software Development, Content Analysis
Norris, Cathleen; Shin, Namsoo; Soloway, Elliot – Educational Technology, 2007
This article proposes three guidelines for mobile technology design that address the needs and goals of teachers who are considered mainstream with regard to technology use. Devices should be easy to learn and use, focused on the curriculum, and instruction-friendly. Only if the three guidelines are followed by hardware and software developers…
Descriptors: Guidelines, Educational Technology, Computer Software, Computers
Bussell, Linda – Educational Technology, 2001
Explains haptic computer interfaces for Web sites that relay touch-sensory feedback to the user. Discusses the importance of touch to cognition and learning; whether haptics can improve performance and learning; haptic interfaces for accessibility for blind and physically impaired users; comparisons of haptic devices; barriers to implementation;…
Descriptors: Access to Computers, Accessibility (for Disabled), Comparative Analysis, Computer Interfaces