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Squire, Kurt D. – Educational Technology, 2008
Recently, attention has been paid to computer and video games as a medium for learning. This article provides a way of conceptualizing them as possibility spaces for learning. It provides an overview of two research programs: (1) an after-school program using commercial games to develop deep expertise in game play and game creation, and (2) an…
Descriptors: School Activities, Video Games, After School Programs, Scientific Literacy
Vahey, Philip; Roschelle, Jeremy; Tatar, Deborah – Educational Technology, 2007
This article discusses the importance of private interactions, in which a student works alone with learning materials, and public interactions, in which a group of students engage in discourse around learning materials. While traditional technology requires that designers choose one type of interaction over another, the authors show how handheld…
Descriptors: Interpersonal Communication, Interaction, Computers, Telecommunications
Schrum, Lynne; Lamb, Theodore A. – Educational Technology, 1997
Reports on the early stages of a project at the U.S. Air Force Academy, in which the instructional applications of a networked classroom laboratory, an intranet, and the Internet are explored as well as the effectiveness and efficiency of groupware and computer networks as instructional environments. Presents the results of the first pilot tests.…
Descriptors: Computer Assisted Instruction, Computer Networks, Cooperation, Distance Education
Wedman, John; Laffey, Jim; Andrews, Richard; Musser, Dale; Diggs, Laura; Diel, Lynn – Educational Technology, 1998
Describes an initiative at the University of Missouri-Columbia to design and implement a technology infrastructure and associated enterprises in a college of education. Outlines technology priorities (improve teaching, develop new media, create learning environments, increase information exchange); presents technology, facility, organizational,…
Descriptors: Computer Mediated Communication, Educational Environment, Educational Media, Higher Education