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Berland, Matthew; Duncan, Sean – Educational Technology, 2016
Surprisingly few empirical studies address how computational thinking works "in the wild" or how games and simulations can support developing computational thinking skills. In this article, the authors report results from a study of computational thinking (CT) as evinced through player discussions around the collaborative board game…
Descriptors: Educational Games, Play, Computation, Cooperative Learning
Pettersson, Rune – Educational Technology, 2011
The author presents his views on the teaching of information design. The starting point includes some general aspects of teaching and learning. The multidisciplinary structure and content of information design as well as the combined practical and theoretical components influence studies of the discipline. Experiences from working with a model for…
Descriptors: Technical Writing, Distance Education, Educational Technology, Intellectual Disciplines
Randall, Daniel L.; Johnson, Jacquelyn C.; West, Richard E.; Wiley, David A. – Educational Technology, 2013
In this article, the authors present an example of a project-based course within a studio environment that taught collaborative innovation skills and produced an open-source project management textbook for the field of instructional design and technology. While innovation plays an important role in our economy, and many have studied how to teach…
Descriptors: Instructional Design, Open Source Technology, Program Administration, Textbook Publication
Romero, Liz; Orzechowski, Agnes; Rahatka, Ola – Educational Technology, 2014
The availability of technological tools is promoting a shift toward more student-centered online instruction. This article describes the implementation of a Problem-Based Learning (PBL) model and the technological tools used to meet the expectations of the model as well as the needs of the students. The end product is a hybrid course with eight…
Descriptors: Problem Solving, Thinking Skills, Critical Thinking, Skill Development
Fulgham, Susan M.; Shaughnessy, Michael F. – Educational Technology, 2013
Stavros Demetriadis is currently an Assistant Professor with the Department of Informatics, Aristotle University of Thessaloniki (AUTh) in Greece. He also earned his Bachelor's degree in Physics and a Master Diploma in Electronic Physics from AUTh. He became interested in information and communications technologies when he was a high school…
Descriptors: Foreign Countries, Profiles, Educational Technology, Technology Integration
Merrill, M. David – Educational Technology, 2009
From a review of instructional design theories, research, and practice, the author has derived his "First Principles of Instruction". In this article, he suggests a rubric for using these principles to evaluate existing instruction. The article presents a Course Evaluation form and accompanying demonstration and application rubrics that enable the…
Descriptors: Instructional Design, Course Evaluation, Scoring Rubrics, Statistical Analysis
Merrill, M. David – Educational Technology, 1991
Describes and compares various assumptions of instructional design and of constructivism, some of which have been raised in other articles in this issue. Topics discussed include instructional design theory; instructional systems theory; mental models; categories of knowledge; knowledge representation; instructional strategies; collaborative…
Descriptors: Comparative Analysis, Cooperative Learning, Instructional Design, Learning Processes
Lin, Xiaodong; And Others – Educational Technology, 1995
Discusses insights from both the instructional design community and members of research groups seeking to transform typical classrooms into "learning communities," and encourages discussion among members of these two communities. Gives an overview of frameworks for instructional design, and the principles of learning communities. (71…
Descriptors: Change Strategies, Cooperative Learning, Discussion, Educational Development
Jonassen, David H. – Educational Technology, 1994
Discussion of constructivism and instructional design focuses on the development of a design model for constructivist environments that supports the construction of knowledge, a meaningful context for learning, and collaboration among learners and with the teacher. Differences between constructivist and objectivist approaches are considered.…
Descriptors: Constructivism (Learning), Context Effect, Cooperative Learning, Educational Environment
Brodeur, Doris R. – Educational Technology, 1998
Defines thematic teaching, also known as interdisciplinary or authentic instruction, as representing cross-disciplinary programs which integrate cognitive, affective, and psychomotor outcomes. Highlights include integrating thematic teaching into elementary school classrooms, cognitive and social learning theories, motivation, cooperative…
Descriptors: Behavioral Objectives, Computer Assisted Instruction, Cooperative Learning, Elementary Education
Hathorn, Lesley G.; Ingram, Albert L. – Educational Technology, 2002
Discussion of computer-mediated communication in education focuses on online collaboration. Highlights include characteristics of a collaborative group, including participation, interaction, and interdependence; collaborative situations; non-collaborative groups, including cooperation without collaboration; factors that promote or inhibit…
Descriptors: Accountability, Computer Assisted Instruction, Computer Mediated Communication, Cooperative Learning
Yang, Shu Ching – Educational Technology, 1996
Discusses a constructive approach to instructional hypermedia. Highlights include attributes of hypermedia, including links and nodes, multimedia environments, nonlinear access to information, and interactivity; instructional applications that stress the learners' active interaction and their control of the learning process; associative or…
Descriptors: Access to Information, Associative Learning, Constructivism (Learning), Cooperative Learning
Lamb, Annette – Educational Technology, 2003
Provides practical ideas for "raising the bar" on student, technology-rich projects as teachers and learners work together to transform the learning environment. Explores levels of complexity in student products and determines what is realistic in terms of matching standards and activities with time and resources. (Author/AEF)
Descriptors: Computer Uses in Education, Cooperative Learning, Educational Environment, Educational Resources
Hudspeth, DeLayne – Educational Technology, 1992
Proposes an educational system called Just-in-Time Education (JITEd), which would provide higher quality education at lower costs. Three features of the system are discussed: feedback and feedforward systems; instruction on cognitive skills as well as subject matter; and a cooperative learning environment. Delivery systems and instructor role are…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Delivery Systems, Distance Education