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Koutromanos, George; Sofos, Alivisos; Avraamidou, Lucy – Educational Media International, 2015
This paper provides a review of the literature about the use of augmented reality in education and specifically in the context of formal and informal environments. It examines the research that has been conducted up to date on the use of those games through mobile technology devices such as mobile phones and tablets, both in primary and secondary…
Descriptors: Literature Reviews, Educational Games, Handheld Devices, Courseware
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Theodoridou, Katerina – Educational Media International, 2011
The purpose of this study was to investigate the effects of an animated pedagogical agent on Spanish vocabulary learning. Furthermore, the study examined learners' reactions and attitudes towards the presence of the pedagogical agent in the web-based environments. A total of 47 university students enrolled in two fourth-semester Spanish classes…
Descriptors: Computer Assisted Instruction, Grounded Theory, Vocabulary Development, Learning Experience
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Cornelius, Sarah; Gordon, Carole – Educational Media International, 2009
This paper presents a case study of a blended programme for adults and discusses findings from a mixed-methods investigative study of learners' and tutors' experiences of the programme. The programme employs a set of flexible online resources, which are activity-based and designed to provide choice in study routes and modes of learning. Our…
Descriptors: Adult Education, Adult Learning, Blended Learning, Educational Resources