Publication Date
In 2025 | 8 |
Since 2024 | 32 |
Since 2021 (last 5 years) | 57 |
Since 2016 (last 10 years) | 70 |
Since 2006 (last 20 years) | 70 |
Descriptor
Source
Education and Information… | 70 |
Author
Publication Type
Journal Articles | 70 |
Reports - Research | 68 |
Tests/Questionnaires | 9 |
Information Analyses | 3 |
Reports - Descriptive | 2 |
Education Level
Audience
Laws, Policies, & Programs
Assessments and Surveys
California Critical Thinking… | 1 |
Test of Nonverbal Intelligence | 1 |
Torrance Tests of Creative… | 1 |
What Works Clearinghouse Rating
Andri Ioannou; Ourania Miliou; Maria Adamou; Andreas Kitsis; Stella Timotheou; Aekaterini Mavri – Education and Information Technologies, 2025
Despite the opportunities that makerspaces and FabLabs offer for the development of 21st-century skills, understanding how these skills are being practiced and assessed in these spaces has been proven challenging. In this work, we address this gap through an interview study investigating 13 maker-educators' practices across different makerspaces…
Descriptors: 21st Century Skills, Shared Resources and Services, Learning Laboratories, National Curriculum
Weiqing Li; Chinaza Solomon Ironsi – Education and Information Technologies, 2024
This paper investigates the efficacy of integrating micro-credentials into teaching 21st-century skills to equip students with soft skills required for optimal productivity in the workplace and industry. A mixed-method research design with an experimental approach was used to elicit information from 90 students on the effectiveness of…
Descriptors: 21st Century Skills, Career Readiness, Graduate Students, Microcredentials
Ruijie Zhou; Yangyang Li; Xiuling He; Chunlian Jiang; Jing Fang; Yue Li – Education and Information Technologies, 2024
Computational thinking (CT), as one of the key skills in the twenty-first century, has been integrated into educational programming as an important learning goal. This study aims to explore CT processes involved in pair programming with the support of visual flow design. Thirty freshmen participated, working in pairs to solve two programming…
Descriptors: Undergraduate Study, Computation, Thinking Skills, Cognitive Processes
Li, Yangyang; Jiang, Chunlian; Chen, Zengzhao; Fang, Jing; Wang, Chenyang; He, Xiuling – Education and Information Technologies, 2023
This study was conducted to examine peer tutoring models in collaborative learning of mathematical problem solving (MPS) in flipped classrooms and their effect on group achievement. Quantitative data collected include 32 videos of eight groups of students in four MPS periods that were designed based on a simplified version of Polya's four-stage…
Descriptors: Students, Peer Teaching, Tutoring, Models
Gary K. W. Wong – Education and Information Technologies, 2024
As block-based visual programming platform such as Scratch become more accessible and supportive to children's programming learning, the demand on understanding a trajectory of children's computational thinking development through programming from their early ages increases rapidly in recent years. To explore the developmental process of…
Descriptors: Computation, Problem Solving, Skill Development, Programming
Kang, Chunhua; Liu, Na; Zhu, Yinrui; Li, Feiming; Zeng, Pingfei – Education and Information Technologies, 2023
At present, research on computational thinking in universities is gaining interest, and more attention is being paid to the cultivation and teaching of computational thinking. However, there is a lack of computational thinking assessment tools for college students, which makes it difficult to understand the current status and development of their…
Descriptors: College Students, Computation, Thinking Skills, Skill Development
Suzhen Duan; Marisa Exter; Deepti Tagare; Mihaela Sabin; Shamila Janakiraman – Education and Information Technologies, 2024
Competencies (knowledge, skills, and dispositions) enable employers and educators to speak a common language regarding what computing graduates are expected to demonstrate on the job. This study focuses on competencies required by managers in the computing industry, based on semi-structured interviews of ten individuals in managerial roles, such…
Descriptors: Competence, Administrators, Leadership Styles, Job Skills
Sankar E.; A. Edward William Benjamin – Education and Information Technologies, 2024
Student engagement has emerged as a crucial factor in higher education, playing a vital role in shaping the overall quality of learning outcomes. It refers to the active involvement and participation of students in specific activities that research has consistently linked to improved academic achievements. The pervasiveness of the term 'student…
Descriptors: Student Attitudes, Learner Engagement, Problem Solving, Skill Development
Eisa Rezaei; Sepide Sadat Beheshti Shirazi – Education and Information Technologies, 2024
Assessment plays a crucial role in the learning process and significantly impacts students' understanding of tasks and their engagement. With the increasing popularity of e-learning, cognitive assessment methods are becoming more prevalent, and they can help develop students' high-order thinking skills (HOTS). Thinking-Aloud Peer Assessment (TAPA)…
Descriptors: Peer Evaluation, Problem Solving, Communication (Thought Transfer), Cognitive Processes
Iris Lim – Education and Information Technologies, 2024
Teaching soft skills like team dynamics and critical thinking in content-heavy higher education curriculum can be challenging. Employing educational escape rooms is a novel game-based learning strategy in various disciplines, including health sciences. Escape rooms provide the opportunity for a group to work together as they solve puzzles within a…
Descriptors: Neurosciences, Educational Games, Program Design, Program Implementation
Uzumcu, Ozlem; Bay, Erdal – Education and Information Technologies, 2021
It is likely to observe that the increase in data and the interrelated challenges in digital age complicates the problems to be encountered. Therefore, unprecedented problem-solving skills have become inevitable. Though dating back to old times, computational thinking skill is defined as a recent skill area that is required by everybody, that can…
Descriptors: Computation, Thinking Skills, Program Design, Program Effectiveness
Jiangyue Liu; Jing Ma; Siran Li – Education and Information Technologies, 2025
This study developed a school-based AI curriculum suitable for senior high school students, with the primary objective of enhancing their mastery of knowledge and proficiency in AI, as well as their computational thinking abilities. The curriculum was designed with an awareness of the practical challenges encountered by the subject school in their…
Descriptors: Artificial Intelligence, Technology Uses in Education, Curriculum Design, Computation
Solodikhina, ?nna; Solodikhina, ?aria – Education and Information Technologies, 2022
Engineering education must be changed following the change in the labor market. The cult of innovation has led to a demand for innovators who have both the mindset of an inventor who can see a problem and find a way to solve it, and the mindset of an entrepreneur who is ready to bring that solution to life. Thus, teaching a techno-innovator…
Descriptors: Engineering Education, Thinking Skills, Innovation, Skill Development
Tyler Gaspich; Insook Han – Education and Information Technologies, 2024
Design thinking and virtual reality continue to infiltrate the K-12 landscape, with incredible promise for fostering deeper engagement with content. Design thinking in particular embodies maker education's beliefs in learning through building, but with the added caveat of solving real-world problems with the consideration of others' perspectives.…
Descriptors: Computer Simulation, Design, Thinking Skills, Perspective Taking
Arican, Muhammet; Özçakir, Bilal – Education and Information Technologies, 2021
The literature reports preservice teachers' overuse of proportionality when solving geometric similarity problems with nonproportional relationships. Changing this type of error is reported as difficult even after applying certain interventions. As a solution to this type of error, this study used augmented reality activities to facilitate the…
Descriptors: Preservice Teachers, Mathematics Skills, Thinking Skills, Problem Solving