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Siddhi Sreemahadevan; Vidya G – Education and Information Technologies, 2024
The use of digital media among student community has increased their level of distraction during classroom teaching. Capturing their attention in classrooms, has become a cumbersome task for teaching faculty. Therefore, most of the academic institutions have resorted to the use of activity-based learning for science and engineering students that…
Descriptors: Comparative Analysis, Performance, Evaluation Methods, Engineering Education
Chih-Hung Chen; Yih-Ru Chu – Education and Information Technologies, 2024
Due to globalization, emerging technologies, and the knowledge economy, there has been a growing emphasis on students having global competencies and perspectives to succeed in an increasingly interconnected world. On the other hand, a variety of technologies have been adopted for inquiry-based learning (IBL) activities. An interactive e-book…
Descriptors: Computer Simulation, Active Learning, Inquiry, Science Education
Abdul Rabu, Siti Nazleen; Mohamad, Siti Khadijah; Awwad, Samer A. B.; Ismail, Nurul Halimatul Asmak; Yeen, Kang Seua – Education and Information Technologies, 2023
Inquiry-based learning is a learning-and-teaching approach that allows students to gather and build knowledge of scientific facts by asking questions. To gain an understanding of the impact of such an instruction, this study examines the effectiveness of Video Inquiry-based Cooperative Learning (VICL) and Video Inquiry-based Learning (VIL) on…
Descriptors: Instructional Effectiveness, Inquiry, Active Learning, Video Technology
Zhicheng Dai; Yue Yang; Zengzhao Chen; Ling Wang; Liang Zhao; Xiaoliang Zhu; Junxia Xiong – Education and Information Technologies, 2025
Higher education is beginning to focus on how to effectively cultivate IoT engineers who possess both hard skills and soft skills. Therefore, from the perspective of activity theory and combining it with project-based learning, this study constructed a project-based learning framework based on activity theory and applied this framework to an IoT…
Descriptors: Active Learning, Student Projects, Teacher Effectiveness, Instructional Effectiveness
De-Chih Lee; Ching-Yi Chang – Education and Information Technologies, 2025
During the digital age, self-directed learning has emerged as an effective teaching strategy in designing class activities within the educational sphere, prompting an investigation into its impact on the effectiveness of instruction in the K-12 context. This article presents a meta-analysis aimed at examining the efficacy of self-directed learning…
Descriptors: Elementary School Students, Secondary School Students, Independent Study, Active Learning
Svetlana Rzanova; Elena Yushchik; Svetlana Markova; Albina Sergeeva – Education and Information Technologies, 2024
The globalization of contemporary education is ensured by the incorporation of cutting-edge pedagogical techniques and active learning technologies, such as case-method technology, into the teaching and learning process as a whole. The primary objective of this research endeavour was to assess the efficacy of the case method when employed in the…
Descriptors: Computer Simulation, Computer Uses in Education, Case Method (Teaching Technique), Engineering Education
Elena Carrión Candel; Cristina de-la-Peña; Beatriz Chaves Yuste – Education and Information Technologies, 2024
The scientific literature reveals the impact of applying game-based videos and gamification on undergraduates' learning. This work proposes, within an online context, using these educational strategies to make students the active protagonists of their learning. Therefore, this paper aims to analyze the students' perception of the effectiveness of…
Descriptors: Preservice Teachers, Student Attitudes, Active Learning, Teaching Methods
Saleh Alabdulaziz, Mansour – Education and Information Technologies, 2023
The aim of this study is to determine whether Escape Rooms can be used as an active methodological approach for the purpose of teaching mathematics. The research adapted a quantitative approach via an experimental design. Two different study groups were established, the first of which comprised the control group who were taught using conventional…
Descriptors: Educational Games, Puzzles, Mathematics Instruction, Teaching Methods
Emin Ibi?li?; Melek Ölmez; Aysel Burcu Ibi?li?; Firat Bi?lal; Abdullah Ci?han; Nurullah Okumus – Education and Information Technologies, 2024
Understanding the potential transformation brought about by integrating the flipped classroom methodology with rich and dynamic learning platforms like the Metaverse, in terms of usability, students' academic performance, and intrinsic motivation, holds critical importance for adopting innovative strategies in the field of education. This study…
Descriptors: Student Attitudes, Medical Education, Flipped Classroom, Online Courses
Zhang, Ruofei; Zou, Di – Education and Information Technologies, 2023
Technology-enhanced peer feedback (TEPF) activity has been increasingly investigated in L2 writing education. Researchers have conducted many review and meta-analysis studies on related research and identified factors influencing the activity effectiveness. However, few reviews have been conducted based on the activity theory that may clarify…
Descriptors: Peer Evaluation, Feedback (Response), Second Language Learning, Writing Assignments
Kingsbury, Ian – Education and Information Technologies, 2021
The COVID-19 pandemic forced many American schools to hastily transition to online learning. I assess how the online learning experience of students enrolled in brick and mortar schools that transitioned to online learning in Spring 2020 compared to the experience of students who were already enrolled in virtual schools when the pandemic began.…
Descriptors: Electronic Learning, Virtual Schools, Conventional Instruction, COVID-19
Ivanova, E. M.; Vishnekov, A. V. – Education and Information Technologies, 2020
The problem of students' motivation to learn an ever-increasing amount of knowledge (especially in the field of information and communication technologies) is more relevant than ever. This problem can be solved on the basis of students' active involvement in the educational process. This paper surveys modern approaches to motivate students to…
Descriptors: Blended Learning, Student Motivation, Active Learning, Integrated Learning Systems
Annansingh, Fenio – Education and Information Technologies, 2019
The use of a virtual learning environment is increasingly gaining popularity with universities among students and instructors. VLEs is said to increase flexibility and promote independent learning. However, the pedagogical effects and the contribution of instructors in student's experience of cognitive active learning in these online classrooms is…
Descriptors: Active Learning, Student Attitudes, Teacher Attitudes, Virtual Classrooms

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