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Showing 1 to 15 of 86 results Save | Export
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Ariella Levenberg; Limor Harari; Davida Pollak – Education and Information Technologies, 2025
This study reported on developing and validating two assessment tools for pedagogical instructors of pre-service teachers concerning integrating digital content in different levels of active learning into their practice lessons: A self-report questionnaire and an observation tool. Based on 1,657 observations of seventy-two pedagogical instructors,…
Descriptors: Preservice Teachers, Practicums, Preservice Teacher Education, Technology Integration
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Mikkel Godsk; Karen Louise Møller – Education and Information Technologies, 2025
There is a widespread agenda of improving teaching and learning in higher education by engaging students with educational technology. Based on a large-scale literature review, the article presents 61 specific, research-based recommendations for realising the engagement potential of eight types of educational technologies in higher education. These…
Descriptors: College Students, Learner Engagement, Technology Uses in Education, Educational Technology
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Shaofeng Wang; Zhuo Sun – Education and Information Technologies, 2025
Artificial Intelligence (AI) is increasingly being integrated into educational settings, with Intelligent Personal Assistants (IPAs) playing a significant role. However, the psychological impact of these AI assistants on fostering active learning behaviors needs to be better understood. This research study addresses this gap by proposing a…
Descriptors: Artificial Intelligence, Active Learning, Redundancy, Role
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Valdemar Švábenský; Jan Vykopal; Pavel Celeda; Ján Dovjak – Education and Information Technologies, 2024
Computer-supported learning technologies are essential for conducting hands-on cybersecurity training. These technologies create environments that emulate a realistic IT infrastructure for the training. Within the environment, training participants use various software tools to perform offensive or defensive actions. Usage of these tools generates…
Descriptors: Computer Security, Information Security, Training, Feedback (Response)
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Sabah Farshad; Evgenii Zorin; Nurlybek Amangeldiuly; Clement Fortin – Education and Information Technologies, 2024
Project-based Learning (PBL) provides an effective environment for collaborative engineering design education. However, it is difficult to assess students' engagement and provide process-oriented feedback on their collaboration due to limited resources and scalability challenges. This paper presents an empirical study examining the application of…
Descriptors: Active Learning, Student Projects, Artificial Intelligence, Computer Mediated Communication
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Rafael Alé-Ruiz; Fernando Martínez-Abad; María Teresa del Moral-Marcos – Education and Information Technologies, 2024
The flexible, changing, and uncertain nature of present-day society requires its citizens have new personal, professional, and social competences which exceed the traditional knowledge-based, academic skills imparted in higher education. This study aims to identify those factors associated with active methodologies that predict university…
Descriptors: Learner Engagement, Individualized Instruction, Active Learning, Higher Education
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Muhua Zhang; Chien-Yuan Su – Education and Information Technologies, 2025
Immersive virtual reality (IVR) is expected to create a greater sense of presence that might improve students' laboratory learning experiences. However, little research has verified the influence of presence on students' perceptions toward immersive laboratory learning. The current study, which is based on the expectation confirmation model,…
Descriptors: Adolescents, Adolescent Attitudes, Laboratory Training, Foreign Countries
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Fengjiao Tu; Linjing Wu; Kinshuk; Junhua Ding; Haihua Chen – Education and Information Technologies, 2025
With the development of information and communication technology, project-based learning (PBL) has become an important pedagogical approach. Group leaders are critical in PBL, and prestige influences learner leadership. Regulation affects learners' prestige, but research on their relationship is lacking. Through content analysis and epistemic…
Descriptors: Learning Processes, Reputation, Active Learning, Student Projects
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Cui-Yu Wang; Bao-Lian Gao; Shu-Jie Chen – Education and Information Technologies, 2024
How to develop students' computational thinking (CT) is an important topic faced by academics and front-line teachers. However, the solution of programming problems requires paying attention to every detail of the problem and building a solution to the problem step by step, and for beginners, they often get stuck when one of these aspects goes…
Descriptors: Computation, Thinking Skills, Elementary School Students, Metacognition
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Jean Claude Gasana; Pheneas Nkundabakura; Theophile Nsengimana; Olivier Habimana; Pascasie Nyirahabimana; Ezechiel Nsabayezu – Education and Information Technologies, 2024
Various researchers have reported that learners still have a limited conceptual knowledge of linear motion which may affect their learning achievement and motivation towards this subject matter. For this purpose, an investigation was conducted to find out the effect of the Project-Based Learning (PBL) approach with educational robotics on senior…
Descriptors: Foreign Countries, Science Education, Physics, Robotics
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Bahar Memarian; Tenzin Doleck – Education and Information Technologies, 2024
The development of data science curricula has gained attention in academia and industry. Yet, less is known about the pedagogical practices and tools employed in data science education. Through a systematic literature review, we summarize prior pedagogical practices and tools used in data science initiatives at the higher education level.…
Descriptors: Data Science, Teaching Methods, Literature Reviews, Curriculum Development
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Siddhi Sreemahadevan; Vidya G – Education and Information Technologies, 2024
The use of digital media among student community has increased their level of distraction during classroom teaching. Capturing their attention in classrooms, has become a cumbersome task for teaching faculty. Therefore, most of the academic institutions have resorted to the use of activity-based learning for science and engineering students that…
Descriptors: Comparative Analysis, Performance, Evaluation Methods, Engineering Education
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Mimouni, Abderrahim – Education and Information Technologies, 2022
This study investigated whether reflective class feedback (RCF) boosts the effectiveness of mobile gamified quizzing in enhancing active learning in higher education. A quasi-experimental non-equivalent group design was adopted in this study to measure the effect of mobile gamified quizzing with and without RCF on students' achievement. Two intact…
Descriptors: Handheld Devices, Active Learning, Gamification, Tests
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Rubén Abbas; Andrés Sebastián; Jesús Casanova – Education and Information Technologies, 2025
Classroom response systems (CRS) represent an innovative educational technology that can be used to promote active learning and student engagement. This study explores the effectiveness of CRS in enhancing student learning and performance across various engineering courses related to heat engines. During five academic years, CRS have been used…
Descriptors: Engineering Education, Audience Response Systems, Classroom Techniques, Educational Technology
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Garces, Sebastian; Vieira, Camilo; Ravai, Guity; Magana, Alejandra J. – Education and Information Technologies, 2023
Worked examples can help novice learners develop early schemata from an expert's solution to a problem. Nonetheless, the worked examples themselves are no guarantee that students will explore these experts' solutions effectively. This study explores two different approaches to supporting engineering technology students' learning in an…
Descriptors: Learner Engagement, Active Learning, Programming, Engineering Education
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