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Ahmed Awouda; Emiliano Traini; Mansur Asranov; Paolo Chiabert – Education and Information Technologies, 2024
In the rapidly evolving landscape of Industry 4.0, the demand for skilled professionals well-versed in Internet of Things (IoT) technologies is escalating. However, a significant challenge faced in educational settings is the lack of comprehensive and effective methodologies for imparting practical knowledge and skills in IoT. This paper presents…
Descriptors: Taxonomy, Internet, Open Source Technology, Technology Uses in Education
Güler Yavuz Temel; Julia Barenthien; Thore Padubrin – Education and Information Technologies, 2025
The integration of different technologies for formative assessment activities into the classroom is very important for the effectiveness of learning and teaching processes. This study is an experimental study in which the student teachers designed jupyter notebooks as formative assessment activities for specified aims and subject contents. For…
Descriptors: Computer Software, Formative Evaluation, Student Teachers, Student Teacher Attitudes
Lemay, David John; Basnet, Ram B.; Doleck, Tenzin – Education and Information Technologies, 2022
Open-source software movement presents a viable alternative to commercial operating systems. Linux-based operating systems are freely available and a competitive option for computer users who want full control of their computer software. Thus, it is relevant to inquire on how the open-source movement might influence user technology switching…
Descriptors: Open Source Technology, Computer Software, Intention, Influences
Sotirios Karanasios; Marina Papastergiou – Education and Information Technologies, 2024
Location Based Games (LBGs) can support various learning activities in both formal and informal settings. Furthermore, the fact that they can utilize players' physical movement for players' advancement in the game world makes them an appealing alternative for promoting physical activity in students. However, LBGs are not sufficiently used in…
Descriptors: Learning Activities, Educational Games, Learning Management Systems, Telecommunications
Mascret, Nicolas; Marlin, Kane; Laisney, Patrice; Castéra, Jérémy; Brandt-Pomares, Pascale – Education and Information Technologies, 2023
Based on the Technology Acceptance Model (TAM), the aims of the present cross-sectional study were i) to investigate acceptance by teachers of an open-source, collaborative, free m-learning app, named "Artefac," ii) to examine whether teachers' self-approach goals (i.e., the motivation to teach more effectively than before) may be a…
Descriptors: Teacher Attitudes, Computer Attitudes, Adoption (Ideas), Open Source Technology
Wang, Qiao – Education and Information Technologies, 2022
This study searched for open-source semantic similarity tools and evaluated their effectiveness in automated content scoring of fact-based essays written by English-as-a-Foreign-Language (EFL) learners. Fifty writing samples under a fact-based writing task from an academic English course in a Japanese university were collected and a gold standard…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Scoring

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