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Taylor, Mark John; Pountney, David C.; Baskett, M. – Computers & Education, 2008
In this paper, we examine the potential use of animation for supporting the teaching of some of the mathematical concepts that underlie computer games development activities, such as vector and matrix algebra. An experiment was conducted with a group of UK undergraduate computing students to compare the perceived usefulness of animated and static…
Descriptors: Animation, Computers, Mathematical Concepts, Algebra
Veletsianos, George – Computers & Education, 2010
Humans draw on their stereotypic beliefs to make assumptions about others. Even though prior research has shown that individuals respond socially to media, there is little evidence with regards to learners stereotyping and categorizing pedagogical agents. This study investigated whether learners stereotype a pedagogical agent as being…
Descriptors: Computer Assisted Instruction, Artists, Scientists, Context Effect
Peer reviewedVastola, Deborah A.; Walker, Ellen L. – Computers & Education, 1995
Describes a computer application that uses graphics, color, and animation to make the learning of statistical reasoning with uncertainty easier and more fun. Notes that the initial implementation focuses on the Dempster-Shafer model, although the design is a framework that can incorporate other models. Also discusses how the tool may be used to…
Descriptors: Animation, Color, Computer Assisted Instruction, Computer Graphics

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