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Connolly, Thomas M.; Stansfield, Mark; Hainey, Thomas – Computers & Education, 2011
Over the last decade, Alternate Reality Games (ARGs), a form of narrative often involving multiple media and gaming elements to tell a story that might be affected by participants' actions, have been used in the marketing and promotion of a number of entertainment related products such as films, computer games and music. This paper discusses the…
Descriptors: Foreign Countries, Research Design, Student Attitudes, Learning Activities
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Thomas, Ruth; Neilson, Irene – Computers & Education, 1995
The interact simulation environment has the potential to overcome problems associated with simulations by improving the lack of cost effectiveness, providing online guidance to students, and tailoring the supporting material to suit a wide range of contexts. Results show a flexible teaching and learning environment allows for teacher creativity.…
Descriptors: Computer Assisted Instruction, Computer Simulation, Cost Effectiveness, Creative Teaching