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Peterson, Mark – Computer Assisted Language Learning, 2016
Contemporary CALL research reflects renewed interest in digital games. One aspect of this phenomenon namely, use of massively multiplayer online role-playing games (MMORPGs), has expanded significantly, highlighting the need for a review. This paper analyzes findings from 10 learner-based studies that draw on accounts of SLA informed by cognitive…
Descriptors: Computer Assisted Instruction, Second Language Instruction, Second Language Learning, Computer Games
Peterson, Mark – Computer Assisted Language Learning, 2009
This paper reports on a qualitative study that investigated learner interaction in a type of real time computer-mediated communication (CMC) where the communication is carried out within a user-created virtual world. The study, which involved undergraduate EFL learners based at two universities in Japan, examined from an interactionist perspective…
Descriptors: Feedback (Response), Sociocultural Patterns, Computer Mediated Communication, Foreign Countries