ERIC Number: EJ1337549
Record Type: Journal
Publication Date: 2022
Pages: 5
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-8756-7555
EISSN: N/A
Available Date: N/A
Game Design for High-Order Thinking in Review Activities
Carman, Angela; Brady, Christy; Conatser, Trey
College Teaching, v70 n1 p119-123 2022
Game-based learning offers a compelling prospect for innovative teaching and student engagement, but popular examples often involve either complex, time-consuming systems that invite high-order thinking, or simpler, quick versions that reward memorization. Far less common are games that fit low-stakes activities (such as concept review) but nevertheless reinforce high-order thinking. To address this gap, the authors designed, implemented, and adapted a card game that can be applied to concept review activities in any disciplinary context. The game and its iterations are described, with a note on its relevance for the changing role of higher education in post-pandemic world.
Descriptors: Thinking Skills, Skill Development, Game Based Learning, Instructional Innovation, Learner Engagement, Educational Games, Futures (of Society), Active Learning, Study Abroad, Health Services, Health Education, Undergraduate Students, Foreign Countries
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Publication Type: Journal Articles; Reports - Descriptive
Education Level: Higher Education; Postsecondary Education
Audience: Teachers
Language: English
Sponsor: N/A
Authoring Institution: N/A
Identifiers - Location: France
Grant or Contract Numbers: N/A
Author Affiliations: N/A