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Chen, Qi; Verguts, Tom – Cognitive Psychology, 2010
It is commonly assumed that there is an interaction between the representations of number and space (e.g., [Dehaene et al., 1993] and [Walsh, 2003]), typically ascribed to a mental number line. The exact nature of this interaction has remained elusive, however. Here we propose that spatial aspects are not inherent to number representations, but…
Descriptors: Numeracy, Interaction, Cultural Influences, Spatial Ability
Peer reviewedCave, Kyle R.; Wolfe, Jeremy M. – Cognitive Psychology, 1990
The Feature Integration Theory of visual search proposed by A. M. Treisman and others (1980, 1986) is reviewed, and a modified Guided Search theory is presented in which the parallel stage guides the serial stage as it chooses display elements to process. A computer simulation illustrates the theory. (SLD)
Descriptors: Cognitive Processes, Computer Simulation, Models, Theories
Pani, John R.; Chariker, Julia H.; Dawson, Thomas E.; Johnson, Nathan – Cognitive Psychology, 2005
There are certain simple rotations of objects that most people cannot reason about accurately. Reliable gaps in the understanding of a fundamental physical domain raise the question of how learning to reason in that domain might proceed. Using virtual reality techniques, this project investigated the nature of learning to reason across the domain…
Descriptors: Computer Simulation, Motion, Spatial Ability, Thinking Skills
Peer reviewedKaplan, Craig A.; Simon, Herbert A. – Cognitive Psychology, 1990
Attaining the insight needed to solve the Mutilated Checkerboard problem, which requires discovery of an effective problem representation (EPR), is described. Performance on insight problems can be predicted from the availability of generators and constraints in the search for an EPR. Data for 23 undergraduates were analyzed. (TJH)
Descriptors: Cognitive Processes, Computer Simulation, Difficulty Level, Heuristics

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