Descriptor
Source
| Classroom Computer Learning | 72 |
Author
| Green, John O. | 3 |
| Slesnick, Twila | 3 |
| Becker, Henry Jay | 2 |
| Brady, Holly | 2 |
| Eiser, Leslie | 2 |
| Fleisher, Paul | 2 |
| Papert, Seymour | 2 |
| Beane, Pam | 1 |
| Byron, Ruth | 1 |
| Coburn, Janet | 1 |
| Garvey, Ian | 1 |
| More ▼ | |
Publication Type
Education Level
Audience
| Practitioners | 60 |
| Teachers | 36 |
| Administrators | 1 |
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Becker, Henry Jay – Classroom Computer Learning, 1986
Presents preliminary findings from the "Second National Survey of Instructional Uses of School Computers." Areas explored include how many teachers regularly use computers with students, what subjects computer-using teachers teach, who gets to use school computers (boys or girls), and other areas. (JN)
Descriptors: Computer Oriented Programs, Computer Science Education, Computer Software, Elementary Secondary Education
Classroom Computer Learning, 1984
Presents five activities suitable for upper grades but adaptable for lower grades. Activities focus on character shapes, "use" command (Atari Pilot), foreign language programing (Pilot), LOGO aestheometry (creating curved shapes through the intersection of successively drawn straight lines), and stock market transactions using a spreadsheet. (JN)
Descriptors: Computer Programs, Computer Science Education, Elementary Secondary Education, Learning Activities
Kuechle, Nancy – Classroom Computer Learning, 1984
Presents four teaching activities including: creating sculptures from computer-related items; debugging approach for TRS-80; LOGO parallelograms; and flowcharting techniques. Includes an article ("BASIC Adventures") by Nancy Kuechle focusing on essential commands in creating interactive adventure programs. (JN)
Descriptors: Computer Programs, Computer Science Education, Educational Games, Elementary Secondary Education
Platt, Andy; Byron, Ruth – Classroom Computer Learning, 1983
Discusses the use of microcomputers at a middle school in Wayland, Mass., including activities in the computer room and formal computer instruction in grade six. Also discusses rationale for approaches taken, such as working with a variety of microcomputers and computer use in different subject areas. (JN)
Descriptors: Computer Oriented Programs, Computer Science Education, Educational Innovation, Elementary Secondary Education
Classroom Computer Learning, 1983
Presents five teaching activities for early elementary children, including BASIC multiplication, creating picture using LOGO recursive procedure, and use of commas and semicolons with BASIC. Also discusses flowcharting techniques and cross-age tutoring. Includes "Computing without a Computer" by Evelyn Woldman, discussing use of a programmable toy…
Descriptors: Computer Programs, Computer Science Education, Flow Charts, Learning Activities
Classroom Computer Learning, 1983
Offers such teaching activities as a one-line program contest, field trips, examining job openings in newspapers, and a writing activity speculating what would happen if robots did not follow Isaac Asimov's "Three Laws of Robotics." Includes "Logo Goes to High School" by E. Paul Goldenberg, discussing problem-solving tasks…
Descriptors: Computer Programs, Computer Science Education, High Schools, Learning Activities
Eiser, Leslie – Classroom Computer Learning, 1986
Highlights the advantages of word processors and spelling checkers in improving student writing skills. Explains how spelling checkers work and describes the types of available checkers. Also provides lists of Apple, IBM, and Commodore word processors and checkers. (ML)
Descriptors: Computer Assisted Instruction, Computer Science Education, Computer Uses in Education, Microcomputers
Brady, Holly – Classroom Computer Learning, 1985
Joseph Weizenbaum (author of the computer program ELIZA) discusses his views about educational computing, pointing out why he is not convinced that children below the tenth grade benefit from the introduction of computers into the curriculum, and why larger educational issues must be addressed. (JN)
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Science Education, Databases
Mattson, Merry B. – Classroom Computer Learning, 1984
Suggests having students design a football field (looking at it from above) as the final project of a unit on computer graphics. Includes listings for 13 short Applesoft programs (involving LO- and HI-RES graphics) which students can use in making the field. Advanced students can use the animation techniques. (JN)
Descriptors: Computer Graphics, Computer Science Education, Computer Software, Intermediate Grades
Classroom Computer Learning, 1984
Provides activities (and program listings) related to a Mendelian genetics experiment, Tetranacci numbers, and Pascal loops. Also suggests using the computer and spreadsheets to plan the production of a school yearbook. (JN)
Descriptors: Computer Science Education, Computer Software, Genetics, Learning Activities
Thornburg, David; Beane, Pam – Classroom Computer Learning, 1983
Presents activities for language arts, differentiating between a variable name and its value, creating music using PILOT, and playing LOGO games. Includes the article "Take the Turtle to School: A Child's View of Programming" by Jack McLeod. (JN)
Descriptors: Computer Programs, Computer Science Education, Educational Games, Elementary Education
Classroom Computer Learning, 1983
Activities for middle/junior high school students are presented, including use of string variables, science lesson ideas, computer scavenger hunt, and guidelines for interviewing people who own/use computers. Includes "I'll Write...Just Lead Me to My Computer" by Robert Engberg, discussing word processing instruction. (JN)
Descriptors: Computer Programs, Computer Science Education, Interviews, Learning Activities
Rossman, Michael – Classroom Computer Learning, 1984
Discusses computer uses in science classrooms, cautioning teachers not to put a "screen" between students and the natural world. Teaching about computers (rather than teaching with computers), teaching students to appreciate computers as tools, and computer strengths are among the topics considered. (JN)
Descriptors: Computer Oriented Programs, Computer Science Education, Elementary School Science, Elementary Secondary Education
Classroom Computer Learning, 1984
Six practical computer-oriented classroom activities are presented. They include making cryptograms using the search-and-replace function of word processors, making a frame for a Logo picture, examining Atari POKE commands, and comparing equivalent commands on different microcomputers. Also indicates the usefulness of marking on monitors with…
Descriptors: Class Activities, Computer Graphics, Computer Science Education, Intermediate Grades
Classroom Computer Learning, 1984
Five computer-oriented classroom activities are suggested. They include: Logo programming to help students develop estimation, logic and spatial skills; creating flow charts; inputting data; making snowflakes using Logo; and developing and using a database management program. (JN)
Descriptors: Class Activities, Computer Graphics, Computer Science Education, Elementary Education


