NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 5 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Jingjing Ma; Qingtang Liu; Shufan Yu; Jindian Liu; Xiaojuan Li; Chunhua Wang – British Journal of Educational Technology, 2025
This research employs the fuzzy-set qualitative comparative analysis (fsQCA) method to investigate the configurations of multiple factors influencing scientific concept learning, including augmented reality (AR) technology, the concept map (CM) strategy and individual differences (eg, prior knowledge, experience and attitudes). A quasi-experiment…
Descriptors: Science Education, Scientific Concepts, Comparative Analysis, Qualitative Research
Peer reviewed Peer reviewed
Direct linkDirect link
Lui, Michelle; McEwen, Rhonda; Mullally, Martha – British Journal of Educational Technology, 2020
Educators are recognizing the potential power of immersive virtual reality (IVR) to allow learners to experience previously intangible firsthand phenomena, such as atoms and molecules. In this study, an IVR simulation of a complex gene regulation system was co-designed with an undergraduate microbiology course instructor. The course, with 234…
Descriptors: Computer Simulation, Difficulty Level, Instructional Effectiveness, Undergraduate Students
Peer reviewed Peer reviewed
Direct linkDirect link
Wang, Zhe; Sundararajan, Narayankripa; Adesope, Olusola O.; Ardasheva, Yuliya – British Journal of Educational Technology, 2017
Although the seductive details effect, a phenomenon where interesting but irrelevant pictures impede comprehension, is well documented, studies examining ways of moderating its detrimental impact on learning remain few. The present study examined the effect of note-taking on the seductive details effect. Chinese undergraduate participants (N = 91)…
Descriptors: Foreign Countries, Undergraduate Students, Multimedia Instruction, Notetaking
Peer reviewed Peer reviewed
Direct linkDirect link
Calvo-Ferrer, José Ramón – British Journal of Educational Technology, 2017
According to different authors, computer games not only teach contents and skills, but also do so in a more efficient manner, allowing long-lasting learning. However, there is still little consensus on this matter as different studies put their educational benefits into question, especially when used without instructional support. An empirical…
Descriptors: Educational Games, Vocabulary Development, Regression (Statistics), Computer Games
Peer reviewed Peer reviewed
Direct linkDirect link
Seery, Michael K.; Donnelly, Roisin – British Journal of Educational Technology, 2012
This case study describes an effective method to ameliorate the cognitive load caused by new terminology and concepts in lectures. Ten online pre-lecture resources whose design was underpinned by the principles of cognitive load theory were provided to a class of 49 first year university level chemistry students. Each resource introduced a number…
Descriptors: Chemistry, College Science, Science Instruction, College Freshmen