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Showing 1 to 15 of 45 results Save | Export
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Meija Lohiniva; Ville Isomöttönen – ACM Transactions on Computing Education, 2025
Context: Introductory programming courses often face high dropout and failure rates, a challenge widely addressed in computing education research. Collaborative methods, such as group work and pair programming, have been proposed as potential solutions, as they are believed to enhance students' study motivation. Objective: This article provides a…
Descriptors: Cooperative Learning, Student Motivation, Introductory Courses, Computer Science Education
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Radek Pelánek – ACM Transactions on Computing Education, 2025
Learning environments for programming education need a comprehensive task set that guides students from basic programming concepts to complex challenges. For creating such a task set, it is beneficial to utilize the concept of a design space--a systematic mapping of design dimensions and choices along these dimensions. We propose an iterative…
Descriptors: Computer Science Education, Programming, Design, Task Analysis
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Anna Rechtácková; Radek Pelánek; Tomáš Effenberger – ACM Transactions on Computing Education, 2025
Code quality is a critical aspect of programming, as high-quality code is easier to maintain, and code maintenance constitutes the majority of software costs. Consequently, code quality should be emphasized in programming education. While previous research has identified numerous code quality defects commonly made by students, the current state…
Descriptors: Programming, Computer Science Education, Error Patterns, Automation
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Lauren E. Margulieux; Yin-Chan Liao; Erin Anderson; Miranda C. Parker; Brendan D. Calandra – ACM Transactions on Computing Education, 2024
Integrated computing curricula combine learning objectives in computing with those in another discipline, like literacy, math, or science, to give all students experience with computing, typically before they must decide whether to take standalone CS courses. One goal of integrated computing curricula is to provide an accessible path to an…
Descriptors: Technology Uses in Education, Technology Integration, Computer Uses in Education, Computer Science
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Smitha S. Kumar; Michael A. Lones; Manuel Maarek; Hind Zantout – ACM Transactions on Computing Education, 2025
Programming demands a variety of cognitive skills, and mastering these competencies is essential for success in computer science education. The importance of formative feedback is well acknowledged in programming education, and thus, a diverse range of techniques has been proposed to generate and enhance formative feedback for programming…
Descriptors: Automation, Computer Science Education, Programming, Feedback (Response)
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Rodrigues, Luiz; Pereira, Filipe; Toda, Armando; Palomino, Paula; Oliveira, Wilk; Pessoa, Marcela; Carvalho, Leandro; Oliveira, David; Oliveira, Elaine; Cristea, Alexandra; Isotani, Seiji – ACM Transactions on Computing Education, 2022
Students face several difficulties in introductory programming courses (CS1), often leading to high dropout rates, student demotivation, and lack of interest. The literature has indicated that the adequate use of gamification might improve learning in several domains, including CS1. However, the understanding of which (and how) factors influence…
Descriptors: Gamification, Programming, Computer Science Education, Introductory Courses
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Sharmin, Sadia – ACM Transactions on Computing Education, 2022
Computer science is a fast-growing field in today's digitized age, and working in this industry often requires creativity and innovative thought. An issue within computer science education, however, is that large introductory programming courses often involve little opportunity for creative thinking within coursework. The undergraduate…
Descriptors: Creativity, Computer Science Education, Literature Reviews, Introductory Courses
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Kaitlin N. S. Newhouse; Kathleen J. Lehman; Annie M. Wofford; Michelle Sendowski – ACM Transactions on Computing Education, 2024
Interdisciplinarity has been touted as a means to recruit more racially and gender-diverse students to computing. In this explanatory sequential mixed-methods study, we investigated demographic characteristics among a sample of undergraduate students pursuing interdisciplinary computing major and minor combinations at 15 institutions in the United…
Descriptors: Computer Science Education, Interdisciplinary Approach, Undergraduate Students, Introductory Courses
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Duran, Rodrigo; Sorva, Juha; Seppälä, Otto – ACM Transactions on Computing Education, 2021
We propose a framework for identifying, organizing, and communicating learning objectives that involve program semantics. In this framework, detailed learning objectives are written down as rules of program behavior (RPBs). RPBs are teacher-facing statements that describe what needs to be learned about the behavior of a specific sort of programs.…
Descriptors: Behavioral Objectives, Computer Science Education, Programming, Evaluation Criteria
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Flanigan, Abraham E.; Peteranetz, Markeya S.; Shell, Duane F.; Soh, Leen-Kiat – ACM Transactions on Computing Education, 2022
Two studies investigated change in computer science (CS) students' implicit intelligence beliefs. Across both studies, we found that the strength of incremental and entity beliefs changed across time. In Study 1, we found that incremental beliefs decreased and entity beliefs increased across the semester. Change in implicit intelligence beliefs…
Descriptors: Attitude Change, Computer Science Education, Student Attitudes, Intelligence
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Rita Garcia; Michelle Craig – ACM Transactions on Computing Education, 2025
Introduction: Computer Science Education does not have a universally defined set of concepts consistently covered in all introductory courses (CS1). One approach to understanding the concepts covered in CS1 is to ask educators. In 2004, Nell Dale did just this. She also collected their perceptions on challenging topics to teach. Dale mused how the…
Descriptors: Replication (Evaluation), Teaching Methods, Computer Science Education, Introductory Courses
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Ayaan M. Kazerouni; Melissa Lee; Aleata Hubbard Cheuoua; Aakash Gautam; Sahar Hooshmand; Paul Salvador Inventado; Eun-Young Kang; Jane Lehr; Yu Sun; Kevin A. Wortman; Ilmi Yoon; Zoë Wood – ACM Transactions on Computing Education, 2025
Background and Context. Computing is considered a fundamental skill for civic engagement, self-expression, and employment opportunity. Despite this, there exist significant equity gaps in post-secondary computing enrollment and retention. Specifically, in the California State University (CSU) system, which serves close to half a million…
Descriptors: Computer Science Education, Social Responsibility, Introductory Courses, Undergraduate Students
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Bellino, Alessio; Herskovic, Valeria; Hund, Michael; Munoz-Gama, Jorge – ACM Transactions on Computing Education, 2021
A common belief among students is that computing is a boring subject that lacks a connection to the real world. The first class (one 80-minute session) in an introductory computer science course may be an appropriate instance to combat such a belief. Previous studies have used course-wide interventions, e.g., games and physical/tangible devices to…
Descriptors: Student Motivation, Computer Science Education, Programming, Introductory Courses
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Ross, Monique; Hazari, Zahra; Sonnert, Gerhard; Sadler, Philip – ACM Transactions on Computing Education, 2020
Computer science (CS) has been identified as one of the fastest-growing professions, with demand for CS professionals far outpacing the supply of CS graduates. The necessity for a trained CS workforce has compelled industry and academia to evaluate strategies for broadening participation in CS. The current literature in CS education emphasizes the…
Descriptors: Computer Science, Career Choice, Females, Social Influences
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Maria Jesús Marco-Galindo; Julià Minguillón; David García-Solórzano; Teresa Sancho-Vinuesa – ACM Transactions on Computing Education, 2025
Objectives: This study addresses the challenges faced by students repeating an introductory programming course (CS1) at an online university, where dropout and failure rates remain high. While programming education has been widely studied, targeted interventions for repeating students remain scarce. Our research aims to analyze the experiences of…
Descriptors: Computer Science Education, Online Courses, Repetition, Introductory Courses
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