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Konca, Ahmet Sami; Baltaci, Onder; Akbulut, Omer Faruk – International Journal of Assessment Tools in Education, 2022
This study aimed to develop a measurement tool to identify preschool children's problematic technology use levels and contribute to Turkish literature. The study group included in the exploratory factor analysis was composed of 357 voluntary children in the preschool period. The study group included in the confirmatory factor analysis, proximal…
Descriptors: Addictive Behavior, Computer Use, Technology, Test Construction
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Ozkale, Abdullah; Koc, Mustafa – International Journal of Technology in Education and Science, 2020
This phenomenological study examines academicians' beliefs and lived experiences of using tablet PC based on Human-Computer Interaction (HCI) and Technology Acceptance Model (TAM). Participants included 15 academic staff working in a university in Turkey. Data were collected through in-depth semi-structured interviews and subjected to content…
Descriptors: Handheld Devices, Telecommunications, Computer Uses in Education, Technology Integration
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Chadwick, Darren D.; Buell, Susan; Burgess, Emma; Peters, Vince – British Journal of Learning Disabilities, 2023
Background: COVID-19 is a life-threatening virus which has circulated the globe resulting in unprecedented effects on the daily lives of people across the world. Countries across the globe have advocated measures, including self-isolation and maintaining social distance to reduce the spread of COVID-19. The pandemic has seen an increase in the use…
Descriptors: Adults, Intellectual Disability, Information Technology, Telecommunications
Nielsen Pereira; Sarah Bright; Zafer Ozen; Shahnaz Safitri; Hernan Castillo-Hermosilla; Brenda C. Matos; Tugce Karatas; Pedro Fonseca – Gifted Child Quarterly, 2025
Technology is an increasingly omnipresent and rapidly changing component of today's world. As a result, there is an urgency to develop talent in the field of computer science (CS). The purpose of this article is to examine ways that educational systems can develop students' talents to fill the need for skilled CS professionals. We provide an…
Descriptors: Computer Uses in Education, Computer Science, Computer Science Education, Talent Development
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Selena T. Nguyen-Rodriguez; Guido Urizar; Judith Magaña; Donna Spruijt-Metz; Orfeu M. Buxton; Lourdes Baezconde-Garbanati; Susan Redline; Jimi Huh – Journal of Adolescent Research, 2025
A community-based qualitative study identified multilevel influences on sleep duration, quality, and timing in 10 to 12-year-old Latino pre-adolescents via 11 focus groups with 46 children and 15 interviews with parents. An iterative content analysis revealed three themes negatively and positively impacted sleep: (1) Individual-level; (2)…
Descriptors: Sleep, Preadolescents, Hispanic Americans, Behavior
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Al-Inbari, Fatima Abdullah Yahya; Al-Wasy, Baleigh Qassim Mohammed – Education and Information Technologies, 2023
Automated Writing Evaluation (AWE) is one of the machine techniques used for assessing learners' writing. Recently, this technique has been widely implemented for improving learners' editing strategies. Several studies have been conducted to compare self-editing with peer editing. However, only a few studies have compared automated peer and…
Descriptors: English Language Learners, Automation, Writing Evaluation, Peer Evaluation
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Ye Yuan; Huan Li; Anan Sawaengdist – Language Learning in Higher Education, 2024
This study attempts to explore the impact of ChatGPT on EFL learners' English writing and how this benefits from it. The three research objectives are to explore the reasons why EFL learners choose to use ChatGPT for their academic English writing, to examine how it affects EFL learners' academic English writing and define the challenges and…
Descriptors: Second Language Learning, English (Second Language), Computer Uses in Education, Artificial Intelligence
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Julia VanderMolen; Kim Howard – Journal of Health Education Teaching, 2024
Purpose: This project explains how students in a graduate-level health literacy and advocacy course can benefit from the design and development of a digital literacy data visualization. Additionally, this study seeks to look into the perceived worth of developing a lesson on digital literacy, health literacy, and data visualization to assist…
Descriptors: Graduate Students, Health Education, Digital Literacy, Multiple Literacies
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Nuno Verdelho Trindade; Lidia Custodio; Alfredo Ferreira; Joao Madeiras Pereira – IEEE Transactions on Learning Technologies, 2024
Ray tracing is a computer graphics technique used to produce realistic visuals by physically simulating the behavior of light. Although this technique can be described straightforwardly, fully comprehending it might be challenging. It is typically taught in the classroom using the 2-D formats, such as paper or a blackboard. We propose using…
Descriptors: Computer Simulation, Computer Graphics, Visualization, Computer Assisted Instruction
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García-Santillán, Arturo; Mexicano-Fernández, Esmeralda; Molchanova, Violetta S. – European Journal of Contemporary Education, 2021
The purpose of the study is to determine the degree of Internet addiction in engineering students. It takes as a theoretical reference the scale proposed by Young (1998), which establish the criteria and ranges of addiction. The instrument is in Likert format with responses ranging from 1 (rarely) to 5 (always). The participants were 306 students…
Descriptors: Internet, Addictive Behavior, Engineering Education, Foreign Countries
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Yu-Hung Chiang; Yu-Chen Su; Wei-Tsong Wang; Tien-Chi Huang – Journal of Educational Computing Research, 2025
As big data and artificial intelligence become integral to business decision-making, business management students require proficiency in data science and big data. However, the use of instructional technologies, such as augmented reality (AR) and mind mapping to teach these subjects is limited. This study introduces an innovative pedagogical model…
Descriptors: Business Education, College Students, Foreign Countries, Data
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Susanne Walan – International Journal of Technology and Design Education, 2025
Since the end of 2022, global discussions on Artificial Intelligence (AI) have surged, influencing diverse societal groups, such as teachers, students and policymakers. This case study focuses on Swedish primary school students aged 11-12. The aim is to examine their cognitive and affective perceptions of AI and their current usage. Data,…
Descriptors: Foreign Countries, Elementary School Students, Artificial Intelligence, Student Attitudes
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Jorden Smith – Teaching English with Technology, 2025
UNESCO (2023) has called for educators to use pedagogical approaches that prioritize human agency and a responsible interaction between humans and generative artificial intelligence (GenAI). The present study, therefore, sought to design and implement an innovative 5-stage GenAI-based project with Sports Science English for Specific Purposes (ESP)…
Descriptors: English for Special Purposes, Critical Thinking, Thinking Skills, Vocabulary
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Gaudreau, Caroline; Hirsh-Pasek, Kathy; Golinkoff, Roberta Michnick – Developmental Psychology, 2022
Although questions fuel children's learning, adult "cell phone use" may preoccupy parents, affecting the frequency of questions parents and children ask and answer. We ask whether parental cell phone use will lead to a decrease in the number of questions children and parents ask one another while playing with a novel toy. Fifty-seven…
Descriptors: Telecommunications, Handheld Devices, Parent Child Relationship, Parent Influence
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Aidan Fielding; Emma Harding – Educational Psychology in Practice, 2024
Children have a right to play, as outlined by the United Nations, due to its important role in holistic development. However, as with many other human rights, children's access to their right to play was disrupted by the COVID-19 pandemic and associated restrictions. With several studies demonstrating the ways in which children's play changed…
Descriptors: Foreign Countries, Child Caregivers, Caregiver Attitudes, Parent Attitudes
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