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Si Hoon Leow; Berinderjeet Kaur – International Journal of Science and Mathematics Education, 2024
Mathematical problem solving remains a struggle for many students today (Celebioglu et al., 2010; Englard, 2010; Gavaz et al., 2021; N. H. Lee et al., 2014; Yeo, 2011). Though intervention studies have reported measured impact on improving students' problem-solving abilities (Gavaz et al., 2021; Gidalevich & Kramarski, 2019; N. H. Lee et al.,…
Descriptors: Puzzles, Mathematics Instruction, Problem Solving, Grade 2
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Ching-Yi Chang; Intan Setiani; Jie Chi Yang – Journal of Educational Computing Research, 2025
Traditional teaching methods often limit interactive learning, negatively impacting students' motivation and learning achievement. Moreover, fostering collaborative awareness and problem-solving skills is crucial for developing the core competencies of future nursing professionals. To address these challenges, this study proposed an escape…
Descriptors: Educational Games, Puzzles, Computer Assisted Instruction, Electronic Learning
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Centelles, Josep J.; de Atauri, Pedro R.; Moreno, Estefania – International Society for Technology, Education, and Science, 2022
Games are highly appreciated by the population, so due to the COVID-19 pandemic confinement we decided to carry out an Internet research of several games, in order to use them for the assimilation of new words of Biochemical students. Games found in puzzle books allow the stimulation of memory, reasoning and other brain capacities, such as keeping…
Descriptors: Biochemistry, Science Instruction, Puzzles, Alphabets
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Tocaimaza-Hatch, C. Cecilia; Santo, Jonathan – Language Teaching Research, 2023
Spanish learners engaged in two-way interaction gap tasks where, through social interaction, they identified and defined low-frequency vocabulary. Participants (referred to as actors to differentiate them from task partners) completed two such tasks. Each time, they collaborated with different partners of varying degrees of Spanish proficiency and…
Descriptors: Spanish, Second Language Learning, Second Language Instruction, Vocabulary Development
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Kruawong, Thana; Soontornwipast, Kittitouch – Shanlax International Journal of Education, 2021
Vocabulary plays an important role in the Content-Based classroom, making EFL Students' science vocabulary knowledge critical to their content understanding. The purpose of this action research was to enhance students' science vocabulary knowledge of 9th grade students through science vocabulary crossword puzzle (SVCP) practices. The research…
Descriptors: Secondary School Students, Vocabulary Development, Second Language Learning, Second Language Instruction
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Crabtree, John; Zhang, Xihui – Journal of Information Technology Education: Innovations in Practice, 2015
Teaching advanced programming can be a challenge, especially when the students are pursuing different majors with diverse analytical and problem-solving capabilities. The purpose of this paper is to explore the efficacy of using a particular problem as a vehicle for imparting a broad set of programming concepts and problem-solving techniques. We…
Descriptors: Computer Science Education, Programming Languages, Information Technology, Problem Solving
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Darrell, C. B.; Payne, Lynne – Exercise Exchange, 1978
Suggests the use of a hunt-a-word puzzle as a test of students' knowledge of Middle English words in the prologue of "The Canterbury Tales." Includes the puzzle questions, answers, puzzle grid, and answer grid. (TJ)
Descriptors: English Instruction, Higher Education, Middle English, Puzzles