Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 2 |
| Since 2017 (last 10 years) | 2 |
| Since 2007 (last 20 years) | 3 |
Descriptor
Author
| Ayodapo Oluwadare Jegede | 1 |
| Gresham, Frank | 1 |
| Hartman, Kelsey | 1 |
| Havard, Byron | 1 |
| Podsiad, Megan | 1 |
| Theophilus Ehidiamen Oamen | 1 |
| Valaitis, Karen | 1 |
Publication Type
| Journal Articles | 3 |
| Tests/Questionnaires | 3 |
| Reports - Research | 2 |
| Reports - Descriptive | 1 |
Education Level
| Early Childhood Education | 1 |
| Elementary Education | 1 |
| Grade 3 | 1 |
| Higher Education | 1 |
| Kindergarten | 1 |
| Postsecondary Education | 1 |
| Primary Education | 1 |
Audience
Location
| Nigeria | 1 |
Laws, Policies, & Programs
Assessments and Surveys
| Intervention Rating Profile | 1 |
What Works Clearinghouse Rating
Havard, Byron; Podsiad, Megan; Valaitis, Karen – TechTrends: Linking Research and Practice to Improve Learning, 2023
The Peer Assessment Collaboration Evaluation (PACE) Tool is an original peer assessment tool designed and developed by the authors to address the prevalence of social loafing in group projects in online learning environments. Online group projects offer students collaborative opportunities to engage in critical thinking and problem-solving.…
Descriptors: Peer Evaluation, Student Behavior, Computer Assisted Instruction, Cooperative Learning
Theophilus Ehidiamen Oamen; Ayodapo Oluwadare Jegede – Research in Pedagogy, 2024
Most student performance metrics are based on quantitative assessment from traditional test and examination scores. However, there is an apparent scarcity of exploratory qualitative studies to examine the characterization of traits, attitudes, and behaviors that may influence students' performance outcomes. Moreso because such characterization…
Descriptors: Pharmaceutical Education, Foreign Countries, Performance, Undergraduate Students
Hartman, Kelsey; Gresham, Frank – Journal of Applied School Psychology, 2016
Disruptive behavior in the classroom negatively affects all students' academic engagement, achievement, and behavior. Group contingencies have been proven effective in reducing disruptive behavior as part of behavior interventions in the classroom. The Good Behavior Game is a Tier 1 classwide intervention that utilizes an interdependent group…
Descriptors: Student Behavior, Behavior Problems, Intervention, Behavior Modification

Peer reviewed
Direct link
