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Si Hoon Leow; Berinderjeet Kaur – International Journal of Science and Mathematics Education, 2024
Mathematical problem solving remains a struggle for many students today (Celebioglu et al., 2010; Englard, 2010; Gavaz et al., 2021; N. H. Lee et al., 2014; Yeo, 2011). Though intervention studies have reported measured impact on improving students' problem-solving abilities (Gavaz et al., 2021; Gidalevich & Kramarski, 2019; N. H. Lee et al.,…
Descriptors: Puzzles, Mathematics Instruction, Problem Solving, Grade 2
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Marulis, Loren M.; Nelson, Lindsey J. – Metacognition and Learning, 2021
Metacognition--knowledge, monitoring, and regulation of cognition--is key to learning and academic achievement. This is robustly supported for K-12 and higher education learners while empirical evidence in early childhood is encouraging but limited. To address these gaps in the literature, our first goal was to investigate early metacognition…
Descriptors: Metacognition, Executive Function, Learning Motivation, Problem Solving
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Ching-Yi Chang; Intan Setiani; Jie Chi Yang – Journal of Educational Computing Research, 2025
Traditional teaching methods often limit interactive learning, negatively impacting students' motivation and learning achievement. Moreover, fostering collaborative awareness and problem-solving skills is crucial for developing the core competencies of future nursing professionals. To address these challenges, this study proposed an escape…
Descriptors: Educational Games, Puzzles, Computer Assisted Instruction, Electronic Learning
Klymchuk, Sergiy; Thomas, Mike; Alexander, Jordan; Evans, Tanya; Gulyaev, Sergei; Liu, William; Novak, Julia; Murphy, Priscilla; Stephens, Jason; Zaliwski, Andrew – Teaching and Learning Research Initiative, 2020
In 2012 the New Zealand Government identified as a priority the need to address the undersupply of students studying STEM subjects for delivering its Business Growth Agenda. Low engagement and retention rates in STEM subjects contribute to the shortage of STEM graduates, producing a negative impact on the New Zealand economy. This Teaching and…
Descriptors: Problem Solving, Learner Engagement, Intuition, Self Efficacy
Özeke, Vildan; Akçapina, Gökhan – International Association for Development of the Information Society, 2016
There are many computer games, learning environments, online tutoring systems or computerized tools which keeps the track of the user while learning or engaging in the activities. This paper presents results from an exploratory study and aims to group students regarding their behavior data while solving the Einstein's riddle. 45 undergraduate…
Descriptors: Puzzles, Educational Games, Humor, Foreign Countries
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Crabtree, John; Zhang, Xihui – Journal of Information Technology Education: Innovations in Practice, 2015
Teaching advanced programming can be a challenge, especially when the students are pursuing different majors with diverse analytical and problem-solving capabilities. The purpose of this paper is to explore the efficacy of using a particular problem as a vehicle for imparting a broad set of programming concepts and problem-solving techniques. We…
Descriptors: Computer Science Education, Programming Languages, Information Technology, Problem Solving
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Wismath, Shelly L.; Orr, Doug – Canadian Journal for the Scholarship of Teaching and Learning, 2015
Problem solving and collaborative communication are among the key 21st century skills educators want students to develop. This paper presents results from a study of the collaborative work patterns of 133 participants from a university level course designed to develop transferable problem-solving skills. Most of the class time in this course was…
Descriptors: Cooperative Learning, Problem Solving, Case Studies, Metacognition