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Beaudrie, Sara; Amezcua, Angélica; Loza, Sergio – International Multilingual Research Journal, 2021
As Spanish heritage courses multiply all over the United States, the need to reexamine the curriculum and pedagogical approaches that are most appropriate to meet instructional goals is becoming increasingly pressing. Although several researchers have called for developing students' critical language awareness (CLA) in the Spanish heritage…
Descriptors: Spanish, Heritage Education, Second Language Learning, Second Language Instruction
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Sumner, Steven W.; Sgoutas-Emch, Sandra; Nunn, Lisa; Kirkley, Evelyn – InSight: A Journal of Scholarly Teaching, 2017
A mixed methods approach analysis examines the impact of incorporating diversity education focusing on sexual diversity at an independent, Roman Catholic university, a site where Lesbian, Gay, Bisexual, Transgender, Questioning/Queer (LGBTQ) individuals face discrimination, harassment, and homophobia. The analysis demonstrates the positive impact…
Descriptors: Mixed Methods Research, Educational Improvement, Sexual Orientation, Sexual Identity
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Garoutte, Lisa; McCarthy-Gilmore, Kate – Journal of the Scholarship of Teaching and Learning, 2014
One goal of service and community-based learning is to produce students who are more tightly engaged in the larger communities surrounding their institutions. Drawing on data from three courses, we argue that an asset-based approach plays a role in creating authentic campus-community partnerships that strive to engage students as members of the…
Descriptors: Service Learning, Student Participation, School Community Relationship, Student Role
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Ansoms, An; Geenen, Sara – Simulation & Gaming, 2012
DEVELOPMENT MONOPOLY is a simulation game that allows players to experience how power relations influence the agency of different socioeconomic groups, and how this can induce poverty and inequality. Players alter the original rules of the MONOPOLY board game so that they more accurately reflect social stratification and inequalities in the…
Descriptors: Foreign Countries, Educational Games, Simulation, College Instruction