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Peggy Magdalena Jonathans; Utami Widiati; Teguh Sulistyo – MEXTESOL Journal, 2025
Pre-service teachers' self-efficacy growth utilizing reflective practice, particularly amidst sudden onlineness, seems not to have been well studied within the Indonesian English as a foreign language context. As in-service teachers need to have some self-efficacy when facing such unprecedented changes, it is essential that reflective practice and…
Descriptors: Reflective Teaching, Self Efficacy, Preservice Teachers, Teacher Education Programs
Shi, Aili; Wang, Yamin; Ding, Nan – Interactive Learning Environments, 2022
As an emerging learning platform, game-based immersive virtual reality learning environments (GIVRLEs) have the potential to solve difficult teaching problems. This study designed a GIVRLE by integrating knowledge of quadratic functions into gameplay. Forty seventh graders who had never acquired that knowledge played the game and took pre- and…
Descriptors: Game Based Learning, Computer Simulation, Educational Games, Foreign Countries
Wasmuth, Helge – Global Education Review, 2016
This article discusses an alternative learning project that was conducted in an online course at a teacher education program from Fall 2012 to Fall 2015. As part of the course, students had to create avatars, an alter ego, and think and act as their avatars when faced with educational issues. The project strives to overcome challenges that teacher…
Descriptors: Computer Simulation, Teacher Education Programs, Perspective Taking, Online Courses

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