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Ying Hu; Gwo-Jen Hwang – Education and Information Technologies, 2024
This study explored the effects of a self-adapted mobile concept mapping-based problem-posing (CMPP) approach applied in a virtual museum context. To investigate the effectiveness of the proposed approach, a quasi-experimental design was applied to compare the critical thinking tendency, meta-cognition tendency, problem-solving tendency,…
Descriptors: Thinking Skills, Concept Mapping, Problem Solving, Museums
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Zheng, Lanqin; Kinshuk; Fan, Yunchao; Long, Miaolang – Education and Information Technologies, 2023
Online collaborative learning has been an effective pedagogy in the field of education. However, productive collaborative learning cannot occur spontaneously. Learners often have difficulties in collaborative knowledge building, group performance, coregulated behaviors, learning engagement, and social interaction. To promote productive…
Descriptors: Learning Analytics, Performance, Electronic Learning, Cooperative Learning
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Kaveh, Ardalan; Hadipourfard, Ehsan; Bavali, Mohammad – JALT CALL Journal, 2023
Writing and its role in English as a foreign language (EFL) context has been one of the primary areas of focus for many years. The present study examined the effects of mobile-based concept mapping on EFL learners' writing fluency and motivation. To fulfill the objective, 70 upper-intermediate level Persian EFL learners were assigned into one…
Descriptors: Handheld Devices, Electronic Learning, Concept Mapping, English (Second Language)
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Hwang, Gwo-Jen; Chang, Shao-Chen – British Journal of Educational Technology, 2021
With the advancements in technology networks, mobile learning has been extensively applied in teaching contexts, enabling closer interaction between students and authentic environments. Previous studies have indicated that, when learning in real-world contexts, students need to interact with real learning targets and peers as well as the digital…
Descriptors: Electronic Learning, Peer Evaluation, Concept Mapping, Program Effectiveness
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Gokkurt-Ozdemir, Burcin; Yildiz-Durak, Hatice; Karaoglan-Yilmaz, Fatma Gizem; Yilmaz, Ramazan – Informatics in Education, 2021
The purpose of this study was to investigate the effect of digital concept cartoons and maps in eliminating misconceptions of secondary school students. The research was conducted with 67 students who were studying at three different branches of 7th grade of secondary school. The research was conducted according to semi-experimental design with…
Descriptors: Concept Mapping, Cartoons, Electronic Learning, Teaching Methods
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Stewart, Cherry; Edwards, Helen – International Education Studies, 2012
The introduction of digital tools to a distance education environment often creates tensions due to students' past educational experiences and can require a shift in their concepts of the lecturers' and learners' responsibilities. The purpose of the study was to determine how well distance education students adapt to interactive online learning…
Descriptors: Role Playing, Conflict Resolution, Skill Development, Distance Education