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Showing 1 to 15 of 34 results Save | Export
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Ying-Lien Lin; Wei-Tsong Wang; Chih-Chen Kuo; Pi-Hsin Chen – Education and Information Technologies, 2025
This study explores the factors influencing students' online game-based learning (OGBL) performance. At present, motivating students to engage in learning actively represents a significant challenge faced by teachers and other stakeholders. Additionally, the findings of a variety of OGBL studies have been inconsistent or contradictory,…
Descriptors: Formative Evaluation, Incentives, Game Based Learning, Electronic Learning
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Zhang, Di; Hwang, Gwo-Jen – Journal of Educational Computing Research, 2023
Project-based learning (PBL) aims to foster students' problem-solving ability and collaboration by engaging them in completing a project in teams. Researchers have indicated the importance of guiding students to make comparisons and reflection during the process of project-based learning. Therefore, the present research proposed a peer…
Descriptors: Student Projects, Active Learning, Peer Evaluation, Problem Solving
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Darban, Mehdi – Journal of Research on Technology in Education, 2022
This study explores the factors that contribute to shared leadership and its association with knowledge acquisition in virtual teams. Through the proposed multilevel model, we examined team empowerment at the team level and perceived virtuality at the individual level as the predictors of a team member's perceived shared leadership, which then…
Descriptors: Electronic Learning, Cooperative Learning, Participative Decision Making, Group Dynamics
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Sna Farooqi; Fakhra Naeem – Advanced Education, 2023
Purpose: This research confirms that an e-learning method such as the flipped classroom model improves active learning through students' engagement, critical thinking, and preparation for class. The research shows that when students were engaged in the class, liked learning new material, and were interested in it, they were more emotionally…
Descriptors: Flipped Classroom, Learner Engagement, Electronic Learning, Teaching Methods
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Yeh-Zu Tzou – Interpreter and Translator Trainer, 2024
In the recent decade, project-based learning has gained popularity in translator training, with its foundation rooted in the situated learning theory. Advancements in digital technology have opened up new learning opportunities for both teachers and students in translation classrooms. One such opportunity lies in the realm of online communities…
Descriptors: Translation, Learner Engagement, Electronic Learning, Access to Education
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Huo, Yi; Wang, A'Xi; Zhao, Ying – Interactive Learning Environments, 2023
Smart education and ubiquitous learning have come over globally, especially under coronavirus regime. Visual media and interactive operation can draw children's attention and interests, so the VR educational software becomes a prominent trend for training children. However, in K12 education, the VR technology is just in its initial period. In the…
Descriptors: Student Projects, Active Learning, Computer Simulation, Preservice Teachers
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Wu, Shu-Jing; Han, Jiao; Sun, Fu-Rong; Wan, Rong-Gen; Zhao, Yu-Quan – Interactive Learning Environments, 2023
While flipped learning has attempted to explain the benefits of technology applied to educational settings, this study aims to validate research questions and test the theory of the learning strategies in flipped learning. A self-designed questionnaire, consisting of 17 critical indicators of online self-regulation, project-based learning and…
Descriptors: College Students, Learner Engagement, Competence, Flipped Classroom
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Li, Mingyang; Donnelly-Hermosillo, Dermot Francis; Click, Jennifer – Journal of Science Education and Technology, 2022
Numerous studies illustrate the value of simulations or project-based learning approaches to enhance the learning of science. Simulations can help students connect across macroscopic, microscopic, and symbolic representations of scientific phenomena, while project-based learning can provide a meaningful narrative and activities for students to…
Descriptors: Computer Simulation, Sequential Approach, Science Instruction, Scientific Concepts
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Maisa Mielikäinen; Essi Viippola – SAGE Open, 2023
Industry and higher education are increasingly utilizing online environments due to digitalization. As a result, the learning experiences in these new digital learning ecosystems as communities must be re-examined critically. This study incorporates the second cycle of the design-based research (DBR) study developing the design principles and…
Descriptors: Information Technology, Engineering Education, Higher Education, College Students
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Canales-Ronda, Pedro; Aragonés-Jericó, Cristina – Education & Training, 2022
Purpose: This research aims to focus on analysing the opinion of university students on the effects that agile methodologies are having on their education during this time of pandemic that is affecting the normal functioning of on-site universities. Specifically, the authors intend to analyse the effect that different constructs have on the…
Descriptors: Job Skills, Higher Education, College Students, Business Education
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Owens, A. D.; Hite, R. L. – Research in Science & Technological Education, 2022
Background: To prepare K-12 students for the globalizing Science, Technology, Engineering, and Mathematics (STEM) workplace, teachers must utilize pedagogies to improve students' 21st century skills, specifically in communication. Project Based Learning (PBL) has evidenced success in enhancing students' communication skills, while global…
Descriptors: Communication Skills, Competence, STEM Education, Electronic Learning
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Timothy M. Ottusch; Ashley C. Jordan – Family Science Review, 2022
As enrollment in online courses continues to rise, examining quality student engagement opportunities in online settings is important for their success and well-being. The current study sought to understand students' perspectives on using interactive video lectures in fully online classes. Surveys were collected from 161 undergraduate students…
Descriptors: Electronic Learning, Online Courses, Student Attitudes, Video Technology
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Curtis Chu; Mariko Takahashi – Journal of Interdisciplinary Studies in Education, 2024
While various innovative pedagogical methods have been proven effective in facilitating the development of students' English language skills in different contexts, this study explores the implementation of several innovative methods in one EMI course, which includes collaborative online international learning (COIL), content language integrated…
Descriptors: English (Second Language), Second Language Learning, Instructional Innovation, Teaching Methods
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Cladis, Andrea E. – E-Learning and Digital Media, 2020
Technology is an all-encompassing aspect of life in the 21st century. Its existence has implications on how communication occurs, education is shaped, knowledge is spread, and ideas are formulated. There is a significant shift taking place in society as we become more accustomed to existing in a digital world. Digital natives, young people who…
Descriptors: Influence of Technology, Language, Creativity, Critical Thinking
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Jackson, Justina R.; Boice, Katherine L.; Cochran, Stephen; Skelton, Brooke; Rosen, Jeffrey; Usselman, Marion – Journal of Pre-College Engineering Education Research, 2022
This study investigated the teaching experiences of three school personnel at a public high school during the 2020-2021 school year as they implemented a unique science, technology, engineering, arts, and math (STEAM) unit with in-person and virtual students in their engineering classes during the COVID-19 pandemic. A research team interviewed two…
Descriptors: Teaching Experience, High School Teachers, Engineering Education, STEM Education
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