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Ibrahim Abba Mohammed; Ahmed Bello; Bala Ayuba – Education and Information Technologies, 2025
In spite of the emergence of studies seeking to integrate chatbot into education, there is a wide literature gap in the Nigerian contexts. While most studies focus on the design and development of chatbots, there exists a very scarce literature on the effect of ChatGPT chatbot on students' achievement. To address this gap, this study checked the…
Descriptors: Natural Language Processing, Artificial Intelligence, Academic Achievement, Computer Science Education
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Cejudo, Javier; Latorre, Sebastián – Electronic Journal of Research in Educational Psychology, 2015
Introduction: The aim of the present research is to experimentally assess the effects of a videogame program ("Spock") for improving emotional intelligence (EI) as an ability among a sample of adolescents. Method: The sample was made up of 92 adolescents, aged 17 to 19, who were currently studying the second year of…
Descriptors: Video Games, Educational Technology, Emotional Intelligence, Adolescents
Abdallah, Mahmoud M. S. – Online Submission, 2010
This book reports in detail on a research study that was conducted in Egypt. The main purpose of the study was to investigate the effect of using a Multiple Intelligences-Based Training Programme on developing first-year English majors' oral communication skills. Based on literature review and related studies, a list of 20 oral communication…
Descriptors: Scores, Multiple Intelligences, Effect Size, Pretests Posttests