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Showing 1 to 15 of 41 results Save | Export
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Nurudeen, Mohammed; Abdul-Samad, Siddique; Owusu-Oware, Emmanuel; Koi-Akrofi, Godfred Yaw; Tanye, Hannah Ayaba – Education and Information Technologies, 2023
With the advent of smartphones and fourth generation mobile technologies, the effect of social media on society has stirred up some debate and researchers across various disciplines have drawn different conclusions. Social media provides university students with a convenient platform to create and share educational content. However, social media…
Descriptors: Social Media, Grade Point Average, Academic Achievement, Prediction
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Shanmugapriya, Kannan; Seethalakshmi, Avudaiappan; Zayabalaradjane, Zayapragassarazan; Rani, Nagasubramanian Ravi Vanitha – Online Submission, 2023
Background: Mobile phones have become a widely accepted learning mode due to the impact of COVID-19. This study explores the mobile technology acceptance, among nursing students at selected educational institutions in South India. Materials and Methods: Quantitative cross-sectional descriptive design. First-year 176 B.Sc. nursing students who…
Descriptors: Foreign Countries, Telecommunications, Handheld Devices, Educational Technology
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Melcher, Jennifer; Lavoie, Joel; Hays, Ryan; D'Mello, Ryan; Rauseo-Ricupero, Natali; Camacho, Erica; Rodriguez-Villa, Elena; Wisniewski, Hannah; Lagan, Sarah; Vaidyam, Aditya; Torous, John – Journal of American College Health, 2023
Objective: This study assessed the feasibility of capturing smartphone based digital phenotyping data in college students during the COVID-19 pandemic with the goal of understanding how digital biomarkers of behavior correlate with mental health. Participants: Participants were 100 students enrolled in 4-year universities. Methods: Each…
Descriptors: Telecommunications, Handheld Devices, College Students, COVID-19
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Kuo, Yu-Chun; Kuo, Yu-Tung – Journal of Digital Learning in Teacher Education, 2020
This study investigated preservice teachers' perceived learning experience in iPad-enhanced, collaborative learning environments. Three variables, including sense of community, perceived collaborative learning, and iPad self-efficacy, and their correlations with perceived learning experience were examined. The participants were 67 preservice…
Descriptors: Preservice Teachers, Learning Experience, Handheld Devices, Telecommunications
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Eom, Sean – International Journal of Mobile and Blended Learning, 2021
Mobile devices, primarily cell phones, smartphones, and tablet PCs, have gradually been introduced into the university campus and online education over the past few decades. Does the use of mobile devices in distance learning motivate students and affect the learning process? These are important questions that were raised more than a decade ago,…
Descriptors: Telecommunications, Handheld Devices, Distance Education, Student Motivation
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Wu-Yuin Hwang; Bo-Chen Guo; Anh Hoang; Ching-Chun Chang; Nien-Tsu Wu – Computer Assisted Language Learning, 2024
This study introduced an app, called Smart UEnglish, for helping EFL conversation practices in authentic contexts. These conversation practices were categorized into 'designed talk' and 'free talk', based on the content of an English textbook and authentic ambient environment that includes such things as transportation, weather and scenic…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Software
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Onaolapo, Sodiq; Oyewole, Olawale – Interdisciplinary Journal of e-Skills and Lifelong Learning, 2018
Aim/Purpose: This study examines the influence of Performance Expectancy (PE), Effort Expectancy (EE), and Facilitating Conditions (FC) on the use of smart phones for mobile learning by postgraduate students in University of Ibadan, Nigeria. Background: Due to the low level of mobile learning adoption by students in Nigeria, three base constructs…
Descriptors: Foreign Countries, Performance, Expectation, Telecommunications
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Sun, Baoqi; Loh, Chin Ee; O'Brien, Beth Ann; Silver, Rita Elaine – AERA Open, 2021
Long-term school absences during pandemic lockdowns may result in learning gains and losses much like the summer reading loss, but little is known about the actual effects of such lockdowns. This mixed-methods study examined changes in reading enjoyment, amount and resources in three groups of bilingual children--English-Chinese, English-Malay,…
Descriptors: COVID-19, Pandemics, School Closing, Elementary School Students
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Tseng, Hungwei; Yi, Xiang; Cunningham, Brent J. – Australasian Journal of Educational Technology, 2022
The emergence of mobile applications has opened the door to a new kind of information and communication technology tool and educational support which is vital for students' positive learning behaviours. The aims of this study were to examine the effects of three mediators (confirmation, flow, and student engagement) on students' learning…
Descriptors: Business Administration Education, Student Attitudes, Technology Uses in Education, Computer Software
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Eseryel, U. Yeliz; Jiang, Dan; Eseryel, Deniz – Journal of Information Technology Education: Innovations in Practice, 2021
Aim/Purpose: This paper investigates the influence of university student multitasking on their learning success, defined as students' learning satisfaction and performance. Background: Most research on student multitasking finds student multitasking problematic. However, this research is generally from 2010. Yet, today's students are known to be…
Descriptors: Time Management, Executive Function, Success, Student Satisfaction
Terry, Marion; Malik, Amjad; Anju, Sajeera – Online Submission, 2021
Due to concerns expressed by high school counsellors, Dr. Malik and Dr. Terry developed a quantitative Likert-scale survey to examine the relationships between academic performance (defined as final marks) and recreational video gaming and texting. Questions about video gaming and texting were included with other questions about social relations,…
Descriptors: Foreign Countries, Academic Achievement, Grades (Scholastic), Video Games
Terry, Marion; Malik, Amjad; Chohan, Bushra – Online Submission, 2020
In an attempt to investigate concerns expressed by high school counselors, the researchers developed a quantitative Likert-scale questionnaire to assess the relationships among school experiences and video gaming and texting. Questions about video gaming and texting appeared with other questions about social relations, extra-curricular activities,…
Descriptors: Foreign Countries, Grade 9, High School Students, Adolescents
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Adeyemo, Oyeyemi S.O.E.A.; Babatunde, Mustapha Sulaimon – Participatory Educational Research, 2018
Students use mobile-phones to store lecture-materials, e-books, tutorials, videos, communicate with their classmates and browse the internet for exceedingly different intentions. These projected advantages, however, would have potential undesirable effects if mobile phones are utilised in restricted premises, such as examination venues.…
Descriptors: Foreign Countries, College Students, Telecommunications, Handheld Devices
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Walker, Zachary; Kho, Hui Han; Tan, Desiree; Lim, Nathaniel – Asia Pacific Journal of Education, 2020
This study utilized the Technology Acceptance Model (TAM) to examine practicum teachers' current use of mobile technology and their intentions of use in the future. A survey was conducted to better understand the relationship between practicum teachers and their potential assimilation of technology into classroom practice. The survey questionnaire…
Descriptors: Practicums, Educational Technology, Technology Uses in Education, Telecommunications
Terry, Marion; Malik, Amjad – Online Submission, 2020
In response to concerns expressed by high school counselors, the researchers developed a quantitative Likert-scale survey to examine the relationships between academic performance (defined as school attendance and final grades) and recreational video gaming and texting. Questions about video gaming and texting were included with other questions…
Descriptors: Foreign Countries, High Schools, Rural Schools, High School Students
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