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Michael Jarry-Shore; Alexander Richardson – Journal of Mathematics Teacher Education, 2025
Productive struggle is crucial to students' mathematics learning. However, it has proven difficult for teachers to sustain struggle when it is productive or make it so when it is not. Studies show that teachers may offer students support when their struggles are productive or even refrain from offering support when students' struggles are…
Descriptors: Observation, Difficulty Level, Cooperative Learning, Problem Solving
Ching-Yi Chang; Intan Setiani; Jie Chi Yang – Journal of Educational Computing Research, 2025
Traditional teaching methods often limit interactive learning, negatively impacting students' motivation and learning achievement. Moreover, fostering collaborative awareness and problem-solving skills is crucial for developing the core competencies of future nursing professionals. To address these challenges, this study proposed an escape…
Descriptors: Educational Games, Puzzles, Computer Assisted Instruction, Electronic Learning
Wei Xu; Jia-Chen Chen; Ye-feng Lou; Hang Chen – International Journal of Technology and Design Education, 2024
Maker education can enhance learners' creativity. Design thinking can facilitate the innovative resolution of complex problems. The design thinking literature and most maker teaching modes are limited in their promotion of learning and ability development in various dimensions. Learners have stereotypes about some professions; interventions can…
Descriptors: Elementary School Students, Cooperative Learning, Problem Based Learning, Student Projects
Cynthia P. May; David Desplaces; David M. Wyman – Management Teaching Review, 2022
Universal Design (UD) involves the creation of accessible, flexible products that are functional for a wide population of users. Our problem-based learning exercise challenges student teams to create products and services guided by the principles of UD. After teams generate their new product concept, a spokesperson from each team pitches it in…
Descriptors: Access to Education, Problem Solving, Design, Entrepreneurship
Patrick Bijsmans; Jeanine de Bruin; Afke Groen – European Journal of Higher Education, 2025
The transition from high school to university often amounts to a muddled process, making it both an exciting and challenging time for many undergraduate students. Integrating both academically and socially is key in this respect. Social support from peers and teaching staff, but also from family and friends, can have a decisive impact. A learning…
Descriptors: Social Support Groups, High School Graduates, College Freshmen, Problem Based Learning
Dan Sun; Fan Xu – Journal of Educational Computing Research, 2025
Real-time collaborative programming (RCP), which allows multiple programmers to work concurrently on the same codebase with changes instantly visible to all participants, has garnered considerable popularity in higher education. Despite this trend, little work has rigorously examined how undergraduates engage in collaborative programming when…
Descriptors: Cooperative Learning, Programming, Computer Science Education, Undergraduate Students
Lyon, Edward G.; Kochevar, R.; Gould, J. – International Journal of Science Education, 2023
Making in schools, where students produce and share physical or virtual objects, has garnered increased global attention for its potential to foster twenty-first century learning in STEM and develop students' inventiveness, creativity, and entrepreneurial thinking. However, there has been limited attention paid to how maker-centred learning…
Descriptors: Undergraduate Students, STEM Education, Self Concept, Individual Development
Walan, Susanne; Gericke, Niklas – International Journal of Technology and Design Education, 2023
This case study aimed to investigate teachers' reflections on the transfer of makerspace activities into classrooms. Primary and secondary STEM teachers participated in a Continuous Professional Development programme about makerspaces. Data were collected in the form of written reflections and semi-structured interviews after the teachers…
Descriptors: Elementary School Teachers, Secondary School Teachers, STEM Education, Faculty Development
Lorien Cafarella; Lucas Vasconcelos – Education and Information Technologies, 2025
Middle school students often enter Computer Science (CS) classes without previous CS or Computational Thinking (CT) instruction. This study evaluated how Code.org's block-based programming curriculum affects middle school students' CT skills and attitudes toward CT and CS. Sixteen students participated in the study. This was a mixed methods action…
Descriptors: Middle School Students, Computation, Thinking Skills, Problem Solving
Hamid Sanei; Jennifer B. Kahn; Rabia Yalcinkaya; Shiyan Jiang; Changzhao Wang – Journal of Science Education and Technology, 2024
Data and computational literacies empower youth to be active participants and future leaders in our increasingly data-driven society. We conducted a design-based research project in which a small group (n = 5) of high school youth from diverse backgrounds learned how to code and create data visualizations and stories with public data about climate…
Descriptors: Coding, Data Use, Science and Society, Story Telling
Indah Widiastuti; Cucuk Wawan Budiyanto; Towip Towip; Yuyun Estriyanto; Syed Ahmad Helmi Syed Hassan; Devi Pratami – Journal of Applied Research in Higher Education, 2025
Purpose: This study aims to comprehend vocational preservice teachers' recalled experiences with the Cooperative Problem-based Learning (CPBL) pedagogical approach in an entrepreneurship course and to reveal how these experiences will impact their future teaching practice. The course under study intends to improve preservice teachers'…
Descriptors: Scaffolding (Teaching Technique), Problem Based Learning, Cooperative Learning, Entrepreneurship
Chayaporn Kaoropthai – Higher Education, Skills and Work-based Learning, 2025
Purpose: Design thinking, as a creative and innovative methodology, has been proposed as a process for non-designers to address complex problems. The purpose of this study was to investigate the effectiveness of using design thinking to foster English-major students' team creativity and collaboration. Design/methodology/approach: This study…
Descriptors: Majors (Students), Teamwork, Creativity, Cooperation
Zerihun Anibo Cashata; Desta Gebeyehu Seyoum; Fikadu Eshetu Gashaw – Anatolian Journal of Education, 2023
The main purpose of the study was to investigate the effect of Jigsaw-4 problem-solving instruction on preservice physics teachers' (PSPT) problem-solving skills in the college of teacher education in the Southern nation nationality region of Ethiopia. The study involves 136 first-year PSPTs who are attending their preservice teacher education…
Descriptors: Cooperative Learning, Problem Solving, Physics, Science Instruction
Andrew Wiss; Mary Showstark; Kyle Dobbeck; Jennifer Pattershall-Geide; Elke Zschaebitz; Dawn Joosten-Hagye; Kirsten Potter; Erin Embry – Online Learning, 2025
This article highlights the foundational challenge of rapid interprofessional student team formation and the potential challenges that groupthink poses for newly formed teams participating in collaborative problem based learning activities. This article describes a mixed-methods study that addresses groupthink by introducing a generative…
Descriptors: Artificial Intelligence, Computer Uses in Education, Cooperative Learning, Problem Based Learning
Meeli Rannastu-Avalos; Leo A. Siiman; Mario Mäeots – Journal of Baltic Science Education, 2025
Collaborative problem-solving (CPS) is increasingly essential in both scientific practice and modern education, yet remains difficult to embed authentically in classrooms. This study addressed that gap by integrating CPS into a ninth-grade biology lesson using a smartphone-based asymmetric simulation. The innovative three-phase instructional…
Descriptors: Cooperative Learning, Problem Solving, Telecommunications, Handheld Devices

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