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Huang, Joey; Parker, Miranda C. – Computer Science Education, 2023
Background and Context: Computational thinking (CT) is a critical part of computing education in middle school. The existing practices of collaboration and collaborative design activities at this education level pairs well with CT practices, but this interaction has previously been under-explored in the existing literature. Objective: In this…
Descriptors: Computation, Thinking Skills, Cooperative Learning, Skill Development
Lorien Cafarella; Lucas Vasconcelos – Education and Information Technologies, 2025
Middle school students often enter Computer Science (CS) classes without previous CS or Computational Thinking (CT) instruction. This study evaluated how Code.org's block-based programming curriculum affects middle school students' CT skills and attitudes toward CT and CS. Sixteen students participated in the study. This was a mixed methods action…
Descriptors: Middle School Students, Computation, Thinking Skills, Problem Solving
Hamid Sanei; Jennifer B. Kahn; Rabia Yalcinkaya; Shiyan Jiang; Changzhao Wang – Journal of Science Education and Technology, 2024
Data and computational literacies empower youth to be active participants and future leaders in our increasingly data-driven society. We conducted a design-based research project in which a small group (n = 5) of high school youth from diverse backgrounds learned how to code and create data visualizations and stories with public data about climate…
Descriptors: Coding, Data Use, Science and Society, Story Telling
Peidi Gu; Jiaming Wu; Zui Cheng; Yu Xia; Miaoting Cheng; Yan Dong – Education and Information Technologies, 2025
Teaching computational thinking skills to novice college students via programming poses considerable challenges. It involves learning programming language syntax and commands, along with fostering higher-order skills crucial for both computational thinking proficiency and future careers. To address this, we proposed a pedagogical approach…
Descriptors: Computation, Thinking Skills, Active Learning, Student Projects
Li, Jiansheng; Liu, Jiao; Yuan, Rui; Shadiev, Rustam – Educational Technology & Society, 2022
This study explores the role of socially shared regulation on computational thinking performance in cooperative learning. Ninety-four middle school students from China aged between 16 and 18 participated in this study. Forty-six students were in the experimental group, and 48 students were in the control group. Students in the experimental group…
Descriptors: Computation, Thinking Skills, Cooperative Learning, Foreign Countries
Mumcu, Filiz; Kidiman, Esra; Özdinç, Fatih – Journal of Pedagogical Research, 2023
Integrating computational thinking (CT) into various disciplines via computer science (CS) methods such as unplugged, block-based, text-based, and physical programming is a trending topic in educational sciences. This study presents a perspective on implementing an unplugged computer science activity to integrate CT into mathematics education.…
Descriptors: Computation, Thinking Skills, Mathematics Education, Learning Activities
Husni Mubarok; Chi-Jen Lin; Gwo-Jen Hwang – Interactive Learning Environments, 2024
In language learning, it is important to foster students' computational thinking and improve their skills of building arguments and dialectical structure, teamwork, and decision accuracy. This is especially so in English language courses which aim to promote students' cultural learning interest, creative thinking, and oral presentation.…
Descriptors: English (Second Language), Computer Simulation, Second Language Learning, Cooperative Learning
Amos Oyelere Sunday; Friday Joseph Agbo; Jarkko Suhonen; Ilkka Jormanainen; Markku Tukiainen – Education and Information Technologies, 2025
The need to integrate the teaching and learning of computational thinking (CT) in K-12 education has been on the rise since it was identified as a skill for solving 21st-century problems. The co-design pedagogical approach has shown great potential in promoting effective communication of CT to both university and K-12 students with the support of…
Descriptors: Computation, Thinking Skills, Foreign Countries, Elementary Secondary Education
Gandolfi, Enrico – E-Learning and Digital Media, 2018
This article aims to enlighten how individuals apply and develop cooperative and computational thinking in online collaborative challenges, and what ludic features support or discourage such approaches. Over n = 1400 subjects have been involved with a quantitative survey about three collaboration-based video games--i.e. "Overwatch,"…
Descriptors: Video Games, Group Activities, Cooperative Learning, Logical Thinking
The Measurement and Meaning of Landmarks: Integrating Social Studies and Math in Fifth Grade Lessons
Widdall, Valerie; Alqahtani, Muteb; Kraly, Thomas – Social Studies and the Young Learner, 2018
In many elementary classrooms nationwide, less and less time is spent on social studies. Lack of attention to social studies is evident in states like New York where teacher evaluations are contingent on students' performance on two subjects: English Language Arts (ELA) and mathematics. In this article, the authors describe their experience…
Descriptors: Social Studies, Mathematics Instruction, Grade 5, Elementary School Teachers
Altanis, Ioannis; Retalis, Symeon; Petropoulou, Ourania – Education Sciences, 2018
During the last few years, there has been a growing interest in students getting engaged in digital game-making activities so as to enhance their thinking skills. The findings of studies that have examined the impact of such initiatives are quite positive, especially concerning the promotion of 21st century skills; however, many students seem to…
Descriptors: Foreign Countries, Secondary School Students, Educational Games, Thinking Skills
High School Students' Views on the PBL Activities Supported via Flipped Classroom and LEGO Practices
Cukurbasi, Baris; Kiyici, Mubin – Educational Technology & Society, 2018
The purpose of this study was to investigate the high school students' views on instructions based on Flipped Classroom Model (FC) and LEGO applications. The case study, which is one of the qualitative research methods, was used within the scope of the study, the duration of which was 7 weeks. In order to choose the research group of the study,…
Descriptors: High School Students, Student Attitudes, Grade 10, Problem Based Learning
Vale, Colleen – Australian Primary Mathematics Classroom, 2013
Colleen Vale makes the case for professional learning teams collaborating together to improve their teaching and hence children's achievement. In this article she describes how this may be done. Along the way the teachers explored the idea of equivalence and the common conceptions and misconceptions held by children in their classes.
Descriptors: Mathematics, Mathematics Instruction, Thinking Skills, Professional Development

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