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Jamie Costley; Anastasiia Kapuza; Anna Gorbunova; Irina Shcheglova – Instructional Science: An International Journal of the Learning Sciences, 2025
Cognitive load theory describes the mechanisms for the transfer of information from human working memory to long-term memory. This theory posits that increasing the number of interactive elements, such as interconnections, may increase cognitive load. This study investigates the impact of interconnections in concept maps on cognitive load,…
Descriptors: Cognitive Processes, Difficulty Level, Concept Mapping, Short Term Memory
Marion Heron; Doris Dippold; Karen Gravett; Adeeba Ahmad; Samaher Aljabri; Razan Abuorabi Al-Adwan; Priyanki Ghosh; Raniah Kabooha; Mohammad Makram; Dina Mousawa; Ayesha Mudhaffer; Beyza Ucar Longford; Lingyu Wang; Junyi Zhou; Fengmei Zhu – Studies in Graduate and Postdoctoral Education, 2024
Purpose: The purpose of this paper is to highlight the role an intentional and cohesive research group for doctoral researchers and supervisors can play in surfacing and de-mystifying many of the implicit doctoral literacy practices involved in doctoral study. Design/methodology/approach: This participatory, collaborative project, involving 11…
Descriptors: Doctoral Students, Student Research, Communities of Practice, Concept Mapping
Kuei-Ju Tsai – SAGE Open, 2025
Concept maps are widely used across disciplines as a graphical tool for organizing and representing knowledge. While the effectiveness of concept maps as a learning tool to organize subject knowledge is well-documented in the literature, there is scant research on concept maps as a visual tool to augment L2 learners' multimodal communication…
Descriptors: Concept Mapping, English (Second Language), Second Language Learning, Communication Skills
Ying Hu; Gwo-Jen Hwang – Education and Information Technologies, 2024
This study explored the effects of a self-adapted mobile concept mapping-based problem-posing (CMPP) approach applied in a virtual museum context. To investigate the effectiveness of the proposed approach, a quasi-experimental design was applied to compare the critical thinking tendency, meta-cognition tendency, problem-solving tendency,…
Descriptors: Thinking Skills, Concept Mapping, Problem Solving, Museums
Kai-Hsiang Yang; Hui-Chun Chu; Gwo-Jen Hwang; Tzu-Jung Liu – Educational Technology Research and Development, 2025
Digital game-based learning (DGBL) has emerged as an effective strategy to enhance students' learning effectiveness. Concept mapping, recognized as a valuable tool for knowledge construction, has been widely implemented in educational settings. However, research indicates challenges when integrating concept maps into games, particularly when the…
Descriptors: Concept Mapping, Computer Games, Educational Games, Mathematics Education
Liu, Sannyuya; Kang, Lingyun; Liu, Zhi; Fang, Jing; Yang, Zongkai; Sun, Jianwen; Wang, Meiyi; Hu, Mengwei – Interactive Learning Environments, 2023
Computer-supported collaborative concept mapping (CSCCM) integrates technology and concept mapping to support students' knowledge understanding, and much research on the behavioral patterns involved in CSCCM activities has been conducted. However, there is limited understanding of the differences in knowledge understanding and behavioral patterns…
Descriptors: Computer Assisted Instruction, Concept Mapping, Student Attitudes, College Students
Rugh, Michael Sze-hon; Capraro, Mary Margaret; Capraro, Robert Michael – Electronic Journal of e-Learning, 2023
The Dynamic and Interactive Mathematical Expressions (DIME) Map system automatically generates DIME maps, which are personalizable and manipulable concept maps that allow students to interact with the mathematical concepts contained in any portable document format (PDF) textbook or document. A teacher can automatically upload a PDF textbook…
Descriptors: Self Efficacy, Artificial Intelligence, Concept Mapping, Technology Integration
Zheng, Lanqin; Kinshuk; Fan, Yunchao; Long, Miaolang – Education and Information Technologies, 2023
Online collaborative learning has been an effective pedagogy in the field of education. However, productive collaborative learning cannot occur spontaneously. Learners often have difficulties in collaborative knowledge building, group performance, coregulated behaviors, learning engagement, and social interaction. To promote productive…
Descriptors: Learning Analytics, Performance, Electronic Learning, Cooperative Learning
Feriver, Sebnem – Environmental Education Research, 2022
This study aims to cement the link between systems thinking (ST) and education for sustainability by presenting an example of systems education for young children. A systems education guidebook focused on water and a learning framework based on the guidebook were developed, together with two ST assessment instruments (a shared reading and a…
Descriptors: Systems Approach, Thinking Skills, Preschool Children, Foreign Countries
Kaveh, Ardalan; Hadipourfard, Ehsan; Bavali, Mohammad – JALT CALL Journal, 2023
Writing and its role in English as a foreign language (EFL) context has been one of the primary areas of focus for many years. The present study examined the effects of mobile-based concept mapping on EFL learners' writing fluency and motivation. To fulfill the objective, 70 upper-intermediate level Persian EFL learners were assigned into one…
Descriptors: Handheld Devices, Electronic Learning, Concept Mapping, English (Second Language)
Reniers, Jennifer; Mathany, Clarke; Farkas, Megan; Pollock, Heather; Husband, Brian C. – Canadian Journal for the Scholarship of Teaching and Learning, 2022
Curriculum mapping is the process of creating a visual representation of the teaching and assessment of learning outcomes in a degree, program or major. Best practice recommendations about curriculum mapping typically focus on mapping individual programs. Therefore, many recommendations, such as meeting individually with faculty as they map their…
Descriptors: Curriculum Development, Concept Mapping, Higher Education, Majors (Students)
Sanchiz, M.; Amadieu, F.; Lemarié, J.; Tricot, A. – Journal of Computing in Higher Education, 2023
Learning with hypertexts require learners to navigate in a non-linear environment and build a coherent representation of the informational content. The expansion of digital technologies and hypertext use in higher education has emphasized the need to examine how technological tools may foster quality learning. This study examined how three types…
Descriptors: Hypermedia, Technology Uses in Education, Instructional Materials, Outcomes of Education
Kim, Min Kyu; Gaul, Cassandra J.; Bundrage, Crystal N.; Madathany, Reeny J. – Interactive Learning Environments, 2023
In this article, we explored the potential of the Student Mental Model Analyzer for Research and Teaching (SMART) technology that was designed to help students write and revise high-quality summaries of complex texts. Grounded in the design research, the aim of this pilot study was twofold: (a) to generate insights to further improve the SMART…
Descriptors: Technology Uses in Education, Reading Comprehension, Educational Technology, Schemata (Cognition)
Chou, Yin-Yu; Wu, Pei-Fen; Huang, Chun-Yen; Chang, Shan-Hsi; Huang, Hwa-Shan; Lin, Wei-Min; Lin, Man-Li – Asia-Pacific Education Researcher, 2022
This study explores whether learning approaches combining augmented reality and multidimensional concept maps (ARMCMs) would improve learning effectiveness, learning motivation, learning satisfaction, and cognitive load more than multidimensional concept maps (MCMs) and augmented reality (AR) learning do. The study employed a quasi-experimental…
Descriptors: Computer Simulation, Concept Mapping, Learning Motivation, Instructional Effectiveness
Husni Mubarok; Chi-Jen Lin; Gwo-Jen Hwang – Interactive Learning Environments, 2024
In language learning, it is important to foster students' computational thinking and improve their skills of building arguments and dialectical structure, teamwork, and decision accuracy. This is especially so in English language courses which aim to promote students' cultural learning interest, creative thinking, and oral presentation.…
Descriptors: English (Second Language), Computer Simulation, Second Language Learning, Cooperative Learning

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