Publication Date
| In 2026 | 0 |
| Since 2025 | 2 |
| Since 2022 (last 5 years) | 2 |
| Since 2017 (last 10 years) | 2 |
| Since 2007 (last 20 years) | 3 |
Descriptor
| Cognitive Processes | 3 |
| Computer Games | 3 |
| Concept Mapping | 2 |
| Difficulty Level | 2 |
| Educational Games | 2 |
| Learning Motivation | 2 |
| Self Efficacy | 2 |
| Academic Achievement | 1 |
| Age Differences | 1 |
| Attention | 1 |
| Cognitive Tests | 1 |
| More ▼ | |
Author
| Chen, Jing-Hong | 1 |
| Chu, Hui-Chun | 1 |
| Elizabeth J. K. H. Redman | 1 |
| Gregory K. W. K. Chung | 1 |
| Gwo-Jen Hwang | 1 |
| Hui-Chun Chu | 1 |
| Jordan Lawson | 1 |
| Kai-Hsiang Yang | 1 |
| Sam Ihlenfeldt | 1 |
| Susan Lyons | 1 |
| Tzu-Jung Liu | 1 |
| More ▼ | |
Publication Type
| Reports - Research | 3 |
| Tests/Questionnaires | 3 |
| Journal Articles | 2 |
Education Level
| Elementary Education | 1 |
| Grade 5 | 1 |
| Intermediate Grades | 1 |
| Middle Schools | 1 |
Audience
Location
| Taiwan | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Sam Ihlenfeldt; Gregory K. W. K. Chung; Susan Lyons; Jordan Lawson; Elizabeth J. K. H. Redman – National Center for Research on Evaluation, Standards, and Student Testing (CRESST), 2025
In this evaluation study, we investigated the extent to which Solitaired.com's online game, Solitaire, could be used to model players' performance on several validated cognitive tests commonly associated with mental acuity (i.e., memory and processing speed). Prior research found that Solitaire gameplay is affected by mild cognitive impairment and…
Descriptors: Computer Games, Cognitive Tests, Cognitive Processes, Reaction Time
Kai-Hsiang Yang; Hui-Chun Chu; Gwo-Jen Hwang; Tzu-Jung Liu – Educational Technology Research and Development, 2025
Digital game-based learning (DGBL) has emerged as an effective strategy to enhance students' learning effectiveness. Concept mapping, recognized as a valuable tool for knowledge construction, has been widely implemented in educational settings. However, research indicates challenges when integrating concept maps into games, particularly when the…
Descriptors: Concept Mapping, Computer Games, Educational Games, Mathematics Education
Chu, Hui-Chun; Yang, Kai-Hsiang; Chen, Jing-Hong – Interactive Learning Environments, 2015
Concept maps have been recognized as an effective tool for students to organize their knowledge; however, in history courses, it is important for students to learn and organize historical events according to the time of their occurrence. Therefore, in this study, a time sequence-oriented concept map approach is proposed for developing a game-based…
Descriptors: Foreign Countries, Concept Mapping, Educational Games, Computer Games

Peer reviewed
Direct link
