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Juanjuan Wu; Shiman Li; Scott Spicer; Charlie Heinz – Marketing Education Review, 2025
The development of the VR ecosystem presents an unprecedented opportunity for the future of retail. Cultivating the foundational knowledge and skills necessary for retail students to thrive in this environment is essential. This study explores the potential of one such intervention through a Virtual Reality Retailing course that integrates a…
Descriptors: Business Education, Retailing, Computer Simulation, Computer Literacy
Bettin, Briana; Jarvie-Eggart, Michelle; Steelman, Kelly S.; Wallace, Charles – IEEE Transactions on Education, 2022
In the wake of the so-called fourth industrial revolution, computer programming has become a foundational competency across engineering disciplines. Yet engineering students often resist the notion that computer programming is a skill relevant to their future profession. Here are presented two activities aimed at supporting the early development…
Descriptors: College Freshmen, Engineering Education, Programming, Coding
Walker, Kristen L.; Kiesler, Tina; Malone, Summer – Online Submission, 2016
This project involved the development of a comprehensive and educational social marketing communications plan designed to help educate middle-school-aged youth about information use and abuse online. We achieved our goal of enhancing digital information literacy while developing critical thinking and creative communication skills for…
Descriptors: Middle School Students, Privacy, Information Utilization, Internet
McErlain, Eileen; Squibb, Kevin – 1996
In the areas of audiology and speech science, computer technology has moved to the forefront in both the clinical and laboratory settings. It is imperative that students in both speech-language pathology and audiology acquire fundamental skills with all aspects of computer technology in order to maintain professional marketability. A survey of 75…
Descriptors: Assignments, Audiology, Competence, Computer Attitudes

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