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Cevizci, Bekir – Journal of Inquiry Based Activities, 2018
The Dijkstra's algorithm is an algorithm that determines the shortest paths needed to go from a starting node to any node in a graph. In this article, the process and results of an activity that included route formation among the provinces in the Aegean region using Dijkstra's algorithm are shared. The activity was designed based on a mathematical…
Descriptors: Computation, Mathematics, Graphs, Mathematics Skills
Erbilgin, Evrim – Journal of Inquiry Based Activities, 2018
This article reports on the implementation of a mathematical modeling activity about renewable energy. The activity was first implemented with twenty-four 10th grade students in a state high school in Turkey and lasted 2 lesson hours. Then, the revised version of the activity was implemented with four 10th grade students. Students built a…
Descriptors: Foreign Countries, Mathematical Models, Grade 10, High School Students

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