Publication Date
| In 2026 | 0 |
| Since 2025 | 2 |
| Since 2022 (last 5 years) | 11 |
| Since 2017 (last 10 years) | 29 |
| Since 2007 (last 20 years) | 29 |
Descriptor
Source
| Educational Technology… | 30 |
Author
| Baaki, John | 2 |
| Stefaniak, Jill | 2 |
| Akcaoglu, Mete | 1 |
| An, Heejung | 1 |
| Anu Lehikko | 1 |
| Babbitt, William | 1 |
| Baker, Doris Luft | 1 |
| Bennett, Audrey | 1 |
| Bhagat, Kaushal Kumar | 1 |
| Boada, Diego A. | 1 |
| Bonneau, Claudine | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 30 |
| Tests/Questionnaires | 30 |
| Reports - Research | 29 |
| Reports - Evaluative | 1 |
Education Level
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Jinbo Tan; Kinshuk; Lei Wu – Educational Technology Research and Development, 2024
The role of creativity has been well recognized in wholesome development of children's personality and attitude. Among various approaches to foster creativity in children, design thinking (DT) has emerged as a significant approach. The study presented in this paper explores the implementation of DT into maker education to help K-12 students…
Descriptors: Design, Thinking Skills, Elementary Secondary Education, Creativity
Stefaniak, Jill; Baaki, John; Stapleton, Laura – Educational Technology Research and Development, 2022
When instructional designers talk about what they do, they often discuss their outcomes rather than their process. Conjecturing during decision-making requires the instructional designer to build upon their prior knowledge of the situation and experiences and make assumptions based on available information to design an appropriate solution. This…
Descriptors: Instructional Design, Teaching Methods, Decision Making, Protocol Analysis
Anu Lehikko; Mikko Nykänen; Heli Ruokamo – Educational Technology Research and Development, 2025
The potential of immersive virtual reality (IVR) to deliver engaging occupational safety training has been established by previous research; however, to date, there have not been any pedagogical models to guide its implementation. This study's objective was to conceptualize a pedagogical model for IVR safety training by combining a…
Descriptors: Computer Simulation, Computer Uses in Education, Safety Education, Occupational Safety and Health
An, Heejung; Sung, Woonhee; Yoon, So Yoon – Educational Technology Research and Development, 2022
Teaching educational robotics is of growing interest in K-12 settings. Yet, immense efforts are needed to move the field forward by framing the teaching of robotics with pedagogically sound theories as well as appropriate instructional design models and strategies. To meet this need, the authors designed and implemented an online educational…
Descriptors: Teaching Methods, Synchronous Communication, Electronic Learning, Robotics
Genady Kogan; Hadas Chassidim; Irina Rabaev – Educational Technology Research and Development, 2024
The main goal of this study was to evaluate the impact of an animation and visualization of data structures (AVDS) tool on both perceptions and objective test performance. The study involved a rigorous experiment that assessed the usability, acceptability, and effectiveness of the AVDS tool in solving exercises. A total of 78 participants…
Descriptors: Animation, Teaching Methods, Instructional Effectiveness, Learning Experience
Jiang, Xina; Harteveld, Casper; Yang, Yuqin; Fung, Anthony; Huang, Xinyuan; Chen, Shihong – Educational Technology Research and Development, 2023
Computational thinking (CT) has become an important skill for the new generation, and CT teaching games have been introduced to lower the barriers that novices face in learning programming. However, despite the prevalence of and demand for these games, little is known about the effectiveness of their design or about the principles that are…
Descriptors: Literature Reviews, Design, Computation, Thinking Skills
Jan Delcker; Joana Heil; Dirk Ifenthaler – Educational Technology Research and Development, 2025
Artificial intelligence (AI) competence in education is a set of skills that enable teachers to ethically and responsibly develop, apply, and evaluate AI for learning and teaching processes. While AI competence becomes a key competence for teachers, current research on the acceptance and use of AI in classroom practice with a specific focus on the…
Descriptors: Artificial Intelligence, Technological Literacy, Pedagogical Content Knowledge, Career and Technical Education Schools
Chen, Hung-Tao M.; Thomas, Megan – Educational Technology Research and Development, 2020
Lecture videos are an integral part of distance education. Much has been done to investigate the effects of lecture video styles, but many of the studies have methodological issues and confounding variables. The current study focused on the amount of motion in two types of lecture videos (hand-drawn and narration-over-PowerPoint) and investigated…
Descriptors: Lecture Method, Video Technology, Learner Engagement, Distance Education
Hava, Kevser; Guyer, Tolga; Cakir, Hasan – Educational Technology Research and Development, 2020
The purpose of this research is to investigate students' learning experiences in a systematic game development process. The study was conducted at a science and arts center, where gifted students can enroll in after-school activities. Fifteen students and one instructor participated in a 12-week problem-solving implementation. During the last five…
Descriptors: Academically Gifted, Teaching Methods, After School Programs, Problem Solving
Broadbent, Jaclyn; Panadero, Ernesto; Fuller-Tyszkiewicz, Matthew – Educational Technology Research and Development, 2020
Self-regulated learning (SRL) is associated with increased academic achievement and improved learning outcomes for students. Thus, it is import to find ways to improve SRL, such as through training. Face-to-face training, discipline-dependent training, and paper-and-pencil diaries are limited in the number of students they can reach. The current…
Descriptors: Electronic Learning, Handheld Devices, Computer Software, Diaries
Bonneau, Claudine; Bourdeau, Simon – Educational Technology Research and Development, 2019
Learning the effects of proximity and distance in collaborative work and understanding the challenges and possibilities of information technology use in distributed teams can be challenging for students. This paper describes a LEGO® simulation-based training program and shows how the use of LEGO bricks and a videoconferencing platform can help…
Descriptors: Toys, Simulation, Teaching Methods, Computer Mediated Communication
Sentz, Justin; Stefaniak, Jill; Baaki, John; Eckhoff, Angela – Educational Technology Research and Development, 2019
This study examined how practicing instructional designers manage cognitive load in a standardized scenario as they select and implement instructional strategies, message design, content sequencing, delivery medium, and technology within various domains with learners at different levels of expertise. The study employed a quasi-experimental, mixed…
Descriptors: Cognitive Ability, Instructional Design, Vignettes, Teaching Methods
Lee, Dabae; Morrone, Anastasia S.; Siering, Greg – Educational Technology Research and Development, 2018
To promote student learning and bolster student success, higher education institutions are increasingly creating large active learning classrooms to replace traditional lecture halls. Although there have been many efforts to examine the effects of those classrooms on learning outcomes, there is paucity of research that can inform the design and…
Descriptors: Active Learning, Teaching Methods, Classroom Environment, Lecture Method
Eglash, Ron; Lachney, Michael; Babbitt, William; Bennett, Audrey; Reinhardt, Martin; Davis, James – Educational Technology Research and Development, 2020
This paper introduces a generative framework in which translations of Indigenous knowledge systems can expand student agency in science, technology, engineering, and mathematics (STEM). Students move from computer simulations to physical renderings, to repurposing STEM innovation and discovery in the service of Indigenous community development. We…
Descriptors: Indigenous Knowledge, STEM Education, Teaching Methods, Indigenous Populations
DeWitt, Dorothy; Chan, Suet Fong; Loban, Rhett – Educational Technology Research and Development, 2022
Intercultural communicative competence (ICC) is the ability to interact and communicate appropriately with people from different cultures. The lack of ICC among non-native speakers has resulted in misunderstandings during interactions. Although Malaysia is a multicultural country, there has not been much emphasis in developing ICC in the…
Descriptors: Intercultural Communication, Second Language Learning, Second Language Instruction, Cultural Awareness
Previous Page | Next Page »
Pages: 1 | 2
Peer reviewed
Direct link
