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Liang, Hsin-Yi; Hsu, Tien-Yu; Hwang, Gwo-Jen; Chang, Shao-Chen; Chu, Hui-Chun – Interactive Learning Environments, 2023
In the past decades, collaborative game-based learning has been used to facilitate students' learning in authentic learning contexts. Although several previous studies have reported the potential of this approach for students' learning performance and motivation, unequal participation could negatively influence the learning effectiveness of…
Descriptors: Museums, Science Education, Critical Thinking, Competency Based Education
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Katradis, Maria; Fox, Rebecca K.; Tian, Jie – NECTFL Review, 2017
This study examines the outcomes of a US-based six-week summer professional development program for 19 Taiwanese teachers of Mandarin Chinese as a Foreign Language. The goal of this funded program was to facilitate international teachers' understanding and application of the "World-Readiness Standards" for Learning Languages (National…
Descriptors: Faculty Development, Mandarin Chinese, Language Teachers, Summer Programs
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Su, Shu-Chin; Liang, Eleen – Universal Journal of Educational Research, 2017
This study is based on the "2014 the Schweitzer Program" in Taiwan which spanned for four weeks from the 2nd to 29th of August. The lessons included four classes of multimedia picture books and eight game-based lessons. The aim of this research is to describe how to integrate the theory of "Multiple Intelligence (MI)" by Howard…
Descriptors: Action Research, Multiple Intelligences, Cooperative Learning, Educational Games