Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 2 |
| Since 2007 (last 20 years) | 2 |
Descriptor
Author
| Chen, Bodong | 1 |
| Gan, YongCheng | 1 |
| Hao, Kuang-Chung | 1 |
| Hong, Huang-Yao | 1 |
| Lee, Lai-Chung | 1 |
| Scardamalia, Marlene | 1 |
Publication Type
| Journal Articles | 2 |
| Reports - Research | 2 |
| Tests/Questionnaires | 2 |
Education Level
| Elementary Education | 2 |
| Intermediate Grades | 2 |
| Grade 4 | 1 |
| Grade 5 | 1 |
| Middle Schools | 1 |
Audience
Location
| Taiwan | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Gan, YongCheng; Hong, Huang-Yao; Chen, Bodong; Scardamalia, Marlene – Educational Technology Research and Development, 2021
This study explores the dynamic, interactive nature of digital drawings and writing in a knowledge building community in which students used a multimedia online environment--Knowledge Forum--to represent and advance ideas in the field of optics. The research employs a mixed-methods case study to collect and analyze multimedia notes created by 22…
Descriptors: Multimedia Materials, Freehand Drawing, Elementary School Students, Grade 4
Hao, Kuang-Chung; Lee, Lai-Chung – Interactive Learning Environments, 2021
This study developed four AR games and investigated their influence on learning in a Grade 5 English course by integrating theories of digital game-based learning, the attention relevance confidence-satisfaction (ARCS) model, and different types of digital games. Moreover, the elements between AR game design and the ARCS model were examined. 147…
Descriptors: Computer Simulation, Educational Games, Grade 5, Game Based Learning

Peer reviewed
Direct link
