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Simpson, Amber; Knox, Peter N. – Journal of Pre-College Engineering Education Research, 2022
The culture of engineering and the culture of formal learning environments often make it difficult for individuals to develop an engineering identity. Conversely, recent research points to the home environment as an alternative setting to support discipline-specific identity development of children, while less is known regarding the identity…
Descriptors: Elementary School Students, Grade 3, Grade 4, Grade 5
Bourke, Roseanna; O'Neill, John; McDowall, Sue; Dacre, Maria; Mincher, Nicole; Narayanan, Vani; Overbye, Sinead; Tuifagalele, Renee – New Zealand Council for Educational Research, 2021
The national COVID-19 lockdown during school Term 1 and continuing in Term 2 2020, provided a unique context to investigate?children's experiences of informal, everyday learning in their household bubble. In Terms 3 and 4, 178?children in Years 4-8 from 10 primary schools agreed to participate in a group art-making activity and?an individual…
Descriptors: COVID-19, Pandemics, School Closing, Elementary School Students
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Huang, Hsin-Mei E. – EURASIA Journal of Mathematics, Science and Technology Education, 2020
The current study examined the effects of grade level and object size on the ability to estimate the measurement of objects. Fifth- (n = 198) and sixth-grade (n = 208) students and freshman undergraduate students (n = 71) from Taipei city, Taiwan, participated in the study. The findings indicated a tendency for measurement estimation ability to…
Descriptors: Instructional Program Divisions, Grade 5, Grade 6, College Freshmen
Kerr, Deirdre – National Center for Research on Evaluation, Standards, and Student Testing (CRESST), 2014
Educational video games provide an opportunity for students to interact with and explore complex representations of academic content and allow for the examination of problem-solving strategies and mistakes that can be difficult to capture in more traditional environments. However, data from such games are notoriously difficult to analyze. This…
Descriptors: Identification, Misconceptions, Scoring Rubrics, Educational Games
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Riedinger, Kelly – International Journal of Environmental and Science Education, 2015
In this exploratory case study, I investigated the ways that youth engaged in negotiating their identity during learning conversations at an informal science education camp. In particular, I was interested in exploring the ways that youth positioned themselves within their learning group and how this influenced their identities as learners of…
Descriptors: Case Studies, Identification (Psychology), Science Education, Informal Education