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Mustafa Koc; Fatma Okumus – International Society for Technology, Education, and Science, 2024
It is an undeniable fact that technology shapes many areas of people's lives such as education, transportation and entertainment. The concept of the game is an educational and entertaining activity that has taken an important place in individuals' lives since the beginning of human history. With the development and spread of technology,…
Descriptors: High School Students, Student Surveys, Video Games, Addictive Behavior
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Hebebci, Mustafa Tevfik; Bertiz, Yasemin; Alan, Selahattin – International Society for Technology, Education, and Science, 2022
Today's digital games attract the attention of many people from various age groups. Some sources suggest that acquaintance with digital games is as low as three years old. When digital games are evaluated from a general perspective, it is seen that the largest user group is individuals in adolescence and youth period. Individuals at this age spend…
Descriptors: Computer Games, Addictive Behavior, Student Attitudes, Physical Health
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Tunc-Aksan, Aygul; Akbay, Sinem Evin – European Journal of Educational Research, 2019
In this study it is aimed to analyze the smartphone addiction, fear of missing out (FoMO), and perceived social and academic competence that predict social media addiction on high school students. Study group consists of 296 (136 females and 160 males) high school students studying in Anatolian High Schools and Vocational High School in Mersin…
Descriptors: Telecommunications, Handheld Devices, Addictive Behavior, Social Media
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Ertas, Bulent; Ozer, Ipek; Samur, Yavuz – AERA Online Paper Repository, 2018
Teenagers spend an incredible amount of time on smartphones, especially on social media and online games. The purpose of this study is to investigate the gender differences and relationship between smartphone, game, social networking sites (SNS) addiction and students' grade point average (GPA) scores. High school students from grades 9-12 (N=504)…
Descriptors: Adolescents, Telecommunications, Handheld Devices, High School Students
Kanthawongs, Penjira; Jabutay, Felicito Angeles; Upalanala, Ruangrit; Kanthawongs, Penjuree – International Association for Development of the Information Society, 2016
Apart from Internet addiction, smartphone addiction has played important roles in students' lives as observed in recent studies. There are positive and negative aspects in using smartphones especially in higher education. University administrators or instructors should take into account what factors are affecting students' smartphone addiction in…
Descriptors: Handheld Devices, Telecommunications, Addictive Behavior, Foreign Countries