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Valentine, Keri D.; Jensen, Lucas J. – Online Submission, 2018
The case study research reported in this paper followed the iterative design trajectory of youth game designers (ages 11-17) in a week-long summer game design camp, focused on the fundamentals of video game design. Drawing on data from a daily conceptual pitch and feedback activity, the research team traced the iterative design trajectory for one…
Descriptors: Case Studies, Summer Programs, Educational Games, Design
Tripp, Steven D. – 1991
This paper address three questions: (1) What is the nature of design? (2) How do skilled designers function? and (3) Can a theory of design be constructed which will allow novice and expert instructional designers to perform their tasks more efficiently and effectively? It begins by presenting two general theories of design: Simon's conception of…
Descriptors: Design Preferences, Designers, Instructional Design, Models
Ming-fen, Li – 2000
The significance of design thinking and systems thinking for design has gained much recognition in recent years. In comparison to design thinking, scholarly discussion about systems thinking has a much longer history and includes more multiple and divergent perspectives. This paper reviews and critiques the essence of design thinking and systems…
Descriptors: Design, Design Preferences, Design Requirements, Designers
Kerr, Stephen T. – 1982
The literature on instructional design argues that curricula, educational materials, and instructional strategies are best created using a systems approach, and models for the systematic design of educational programs have proliferated over the past decade. However, these models are prescriptive and not based on research into how designers…
Descriptors: Artificial Intelligence, Building Design, Creative Art, Decision Making
DeMartino, Darrell J. – 1999
An instructional systems approach to learning draws on principles of instructional design and development but also draws from theories such as behaviorism, information processing, cognitive theory, adult education, and systems theory among others. This paper focuses on how instructional designers can benefit from awareness of different adult…
Descriptors: Adult Education, Behaviorism, Constructivism (Learning), Design Preferences