NotesFAQContact Us
Collection
Advanced
Search Tips
Publication Type
Speeches/Meeting Papers17
Reports - Research16
Journal Articles7
Reports - Descriptive1
Audience
Laws, Policies, & Programs
Assessments and Surveys
UCLA Loneliness Scale1
What Works Clearinghouse Rating
Showing 1 to 15 of 17 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Mustafa Koc; Mehmet Sinan Bugday – International Society for Technology, Education, and Science, 2023
With the development of technology, people's gaming tools and practices have also changed. While games are an activity that people need to have fun, they are also important for their cognitive and affective development. Today, digital games have largely replaced traditional games and become popular among children and young people. This situation…
Descriptors: Video Games, Addictive Behavior, Public Health, Health Behavior
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Koc, Mustafa; Tunc, Rasim – International Society for Technology, Education, and Science, 2021
E-sports games have recently become a popular internet game especially among young people and are played at a professional and amateur level. The effect of replacing traditional games with such digital games on the development of children and young people is hotly discussed among the parents and educators. This study aims to investigate…
Descriptors: Video Games, Competition, Internet, High School Students
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Koc, Mustafa; Tanrikulu, Cagri – International Society for Technology, Education, and Science, 2021
Intense Internet use, which disrupts people's daily routine responsibilities and disrupts the quality of life, points to the problem of Internet addiction (IA). This problem is more common among youngsters. Especially university students who move away from family surveillance and have more access to the Internet are in the high risk group.…
Descriptors: Internet, Addictive Behavior, Undergraduate Students, Student Attitudes
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Smit, Marius – Bulgarian Comparative Education Society, 2023
The comparative research paper explores the use and risks of social media in South African, USA and European schools. It discusses the potential challenges that schools, educators and learners may face such as cyberbullying, sexting, identity theft, fraud, catphishing, cybercrimes, excessive online presence, and addiction to social media. The…
Descriptors: Social Media, Technology Uses in Education, Teaching Methods, Educational Benefits
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Erbas, Ülfet; Gümüs, Hüseyin – International Journal of Psychology and Educational Studies, 2020
The purpose of this research was to examine participation in physical activity and social media addiction among university students. A total of 462 university students from 3 different universities voluntarily participated in the study. In the study, the "Motivation Scale for Participation in Physical Activity" and "Facebook…
Descriptors: Physical Activity Level, Social Media, Addictive Behavior, College Students
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Tunc-Aksan, Aygul; Akbay, Sinem Evin – European Journal of Educational Research, 2019
In this study it is aimed to analyze the smartphone addiction, fear of missing out (FoMO), and perceived social and academic competence that predict social media addiction on high school students. Study group consists of 296 (136 females and 160 males) high school students studying in Anatolian High Schools and Vocational High School in Mersin…
Descriptors: Telecommunications, Handheld Devices, Addictive Behavior, Social Media
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Çakin, Murat; Külekçi Akyavuz, Ebru – International Journal on Social and Education Sciences, 2021
This study aims to investigate the distance education process during the COVID-19 pandemic from the perspective of parents. It is also aimed to determine the problems regarding children's education that arose in this period and the educational and social activities parents do with their children. The study is designed as qualitative research.…
Descriptors: COVID-19, Pandemics, Distance Education, Electronic Learning
Tuncay, Nazime; Bulut, Ayse – Online Submission, 2020
Social media is an unavoidable part of our life and its referred as an "integral" in many studies since it is compliment of life. Sometimes students' stay awake all night for playing social media games or they get overinvolved in the social media life that they forget their real-life responsibilities. Is social media an escape from real…
Descriptors: Sleep, Addictive Behavior, Social Media, Computer Use
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Schneller, Peter L.; Kennedy, Jenna; Kennedy, Jessica; Metz, Zackery – Bulgarian Comparative Education Society, 2018
According to the National Institute on Drug Abuse, the abuse of alcohol, tobacco, and illicit drugs in United States costs over 740 billion yearly (https://www.drugabuse.gov/relatedtopics/trends-statistics, accessed March 2018). However, statistics like this rarely include the toll that alcohol tobacco, and illegal drugs takes on family members,…
Descriptors: Alcoholism, Substance Abuse, Drug Abuse, Addictive Behavior
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Ekinci, Nurullah Emir; Yalcin, Ilimdar; Ayhan, Cihan – World Journal of Education, 2019
The aim of this study was to examine the loneliness levels of students at the middle school level and their digital game addictions in terms of various variables. The study group consisted of 404 volunteer students in 5th-8th grade in Kutahya, Turkey. As data collection tools, "Digital Game Addiction Scale", developed by Lemmens et al.…
Descriptors: Psychological Patterns, Middle School Students, Foreign Countries, Computer Games
Peer reviewed Peer reviewed
Direct linkDirect link
Ertas, Bulent; Ozer, Ipek; Samur, Yavuz – AERA Online Paper Repository, 2018
Teenagers spend an incredible amount of time on smartphones, especially on social media and online games. The purpose of this study is to investigate the gender differences and relationship between smartphone, game, social networking sites (SNS) addiction and students' grade point average (GPA) scores. High school students from grades 9-12 (N=504)…
Descriptors: Adolescents, Telecommunications, Handheld Devices, High School Students
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Simsek, Ali; Elciyar, Kemal; Kizilhan, Taner – International Association for Development of the Information Society, 2017
For a long time the concept of addiction has been considered within the medical context of consuming certain materials excessively. Lately, it has been used to describe by psychologists some behavioral habits that are outside the normal life of the general population, such as gambling which affect a particular group of individuals. After the…
Descriptors: Addictive Behavior, Social Media, High School Students, College Students
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Stankovska, Gordana; Angelkovska, Slagana; Grncarovska, Svetlana Pandiloska – Bulgarian Comparative Education Society, 2016
The world is extensively changed by Social Networks Sites (SNSs) on the Internet. A large number of children and adolescents in the world have access to the internet and are exposed to the internet at a very early age. Most of them use the Social Networks Sites with the purpose of exchanging academic activities and developing a social network all…
Descriptors: Social Media, Interpersonal Relationship, College Students, Psychological Patterns
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Müezzin, Emre – Turkish Online Journal of Educational Technology - TOJET, 2015
The aim of this study is to investigate high school students' online game addiction with respect to gender. The sample which was selected through the criterion sampling method, consists of 81 female (61.8%) female, and 50 male (38.2%), total 131 high school students. The "Online Game Addiction Scale" which was developed by Kaya and Basol…
Descriptors: Foreign Countries, High School Students, Computer Games, Video Games
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Müezzin, Emre – Turkish Online Journal of Educational Technology - TOJET, 2015
The aim of this study is to compare the online game addiction in high school students with the habitual computer use and online gaming. The sample selected through the criterion sampling method, consists of 61.8% (n = 81) female, 38.2% (n = 50) male, 131 high school students. The "Online Game Addiction Scale" developed by Kaya and Basol…
Descriptors: Foreign Countries, High School Students, Video Games, Addictive Behavior
Previous Page | Next Page »
Pages: 1  |  2