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Valerie Irvine; Michael Paskevicius; Colin Madland; Rich McCue; Verena Roberts – OTESSA Conference Proceedings, 2022
As open course designs are being implemented in regular post-secondary credit courses (beyond massive open online courses), new issues and processes need to be considered that are fundamentally different from courses offered within the traditional learning management system. In this paper, we will review our approach to multi-section open course…
Descriptors: Foreign Countries, Open Education, Program Design, Educational Practices
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Mariel Miller; Safoura Askari; Syed Qudsia – OTESSA Conference Proceedings, 2023
Online collaborative testing is an approach to assessment that emphasizes technology-mediated learning through interaction with peers. As the COVID-19 pandemic prompted exponential growth in online teamwork, skills for online collaborative problem-solving have become essential for today's graduates. As such, online collaborative testing can play a…
Descriptors: Foreign Countries, Undergraduate Study, Electronic Learning, Cooperative Learning
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King, Nathaniel M. – HAPS Educator, 2020
In our changing world there are many challenges that students face, one of them being temporary inability to attend face-to-face classes. This paper presents a perspective on how to best meet the needs of online learners, including such topics as course design, student engagement, challenges, and solutions. The information in this article may be…
Descriptors: Anatomy, Physiology, Online Courses, Program Design
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Mehran, Parisa; Alizadeh, Mehrasa; Koguchi, Ichiro; Takemura, Haruo – Research-publishing.net, 2017
This paper outlines the iterative stages involved in designing and developing a blended course of English for General Academic Purposes (EGAP) at Osaka University. First, the basic Successive Approximation Model (SAM 1) is introduced as the guiding instructional design model upon which the course was created. Afterward, the stages of design and…
Descriptors: Best Practices, English (Second Language), Second Language Instruction, English for Academic Purposes
Marfisi-Schottman, Iza; George, Sébastien – International Association for Development of the Information Society, 2014
Mobile Collaborative Learning Games combine all the ingredients necessary to attract students' attention and engage them in learning activities. However, designing a coherent scenario that combines mobility, game mechanics and collaborative learning is quite a challenge. In this article, we take the first step by proposing several game patterns…
Descriptors: Cooperative Learning, Electronic Learning, Educational Games, Learning Activities
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Cochrane, Thomas – Research in Learning Technology, 2012
Having implemented and evaluated over 35 mlearning projects in a variety of contexts in higher education over the past 6 years the researcher is ready to share the untold secret: not all mlearning projects succeed! This article critiques three of the researcher's mlearning projects that can be classed as "failures" and compares them to successful…
Descriptors: Longitudinal Studies, Action Research, Participatory Research, Program Design