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Showing 1 to 15 of 18 results Save | Export
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Liakin, Denis; Cardoso, Walcir; Waddington, David; Liakina, Natallia – Research-publishing.net, 2018
This study explores the pedagogical use of "Astronautes Français Langue Seconde (Astronautes FLS)", a cooperative digital game, in second/foreign language (L2) French teaching. It has two goals: (1) to introduce "Astronautes FLS" and its conceptualization, and (2) to report the results of a feasibility study in which we…
Descriptors: French, Second Language Learning, Second Language Instruction, Language Proficiency
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Raffone, Annalisa; Monti, Johanna – International Association for Development of the Information Society, 2019
21st Century education is rapidly changing due to the emerging of new media technologies that provide easy access to a great amount of information. Accordingly, as today's students are immersed in a technological society, they need to be equipped with the skills necessary to interpret, synthesize and produce new information. Thus, today's…
Descriptors: Teaching Methods, Story Telling, Second Language Learning, Second Language Instruction
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Criollo-C., Santiago; Luján-Mora, Sergio – International Association for Development of the Information Society, 2018
In current education there is a trend called bring your own devices (BYOD), this refers to the policy of use of resources that allows students to bring their own mobile device to use in the classroom. BYOD allows students and educators to take advantage of technological tools to improve learning and instruction. Mobile devices in a BYOD…
Descriptors: Electronic Learning, Handheld Devices, Technology Uses in Education, Educational Trends
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Plutino, Alessia, Ed.; Borthwick, Kate, Ed.; Corradini, Erika, Ed. – Research-publishing.net, 2020
The present volume collects papers from InnoConf19, which took place at the University of Southampton on the 28th of June 2019. The theme of the conference was 'Treasuring languages: innovative and creative approaches in HE'. The contributions collected in this peer-reviewed volume aim to reflect on best practice in higher education. They showcase…
Descriptors: Second Language Learning, Second Language Instruction, Teaching Methods, Instructional Innovation
Tumenayu, Ogar Ofut; Shabalina, Olga; Kamaev, Valeriy; Davtyan, Alexander – International Association for Development of the Information Society, 2014
Recent research has shown that educational games positively motivate learning. However, there is a little evidence that they can trigger learning to a large extent if the game-play is supported by additional activities. We aim to support educational games development with an Agent-Based Technology (ABT) by using intelligent pedagogical agents that…
Descriptors: Educational Technology, Educational Games, Teaching Methods, Cooperative Learning
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Fukuda, Eri; Suzuki, Mitsuko; Hashimoto, Shinichi; Okazak, Hironobu – Research-publishing.net, 2014
In this study, the researchers examined how 64 university students engaged in self-directed group learning and used a self-developed e-portfolio system. A sixweek event was held where the students made entries to the e-portfolio individually each week, received feedback from advisors, studied in groups on a voluntary basis, and reflected on their…
Descriptors: Foreign Countries, College Students, Portfolios (Background Materials), Electronic Publishing
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Berns, Anke; Palomo-Duarte, Manuel; Fernández, David Camacho – Research-publishing.net, 2012
The aim of our study is to explore several possibilities to use virtual worlds (VWs) and game-applications with learners of the A1 level (CEFR) of German as a foreign language. Our interest focuses especially on designing those learning tools which increase firstly, learner motivation towards online-learning and secondly, enhance autonomous…
Descriptors: Cooperative Learning, Foreign Countries, German, Second Language Learning
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Martin, Véronique – Research-publishing.net, 2014
This presentation is a case study of the Intercultural Communicative Competence (ICC) development of Mark, one of ten American students engaged in a desktop-videoconferencing telecollaborative exchange with a class of French students. Due in part to its inherent complexity, this context has not been widely researched. To observe ICC development, I…
Descriptors: Videoconferencing, Second Language Learning, Second Language Instruction, Learning Motivation
Taylor, Estelle; Breed, Marnus; Hauman, Ilette; Homann, Armando – International Association for Development of the Information Society, 2013
Our aim is to determine which teaching methods students in Computer Science and Information Systems prefer. There are in total 5 different paradigms (behaviorism, cognitivism, constructivism, design-based and humanism) with 32 models between them. Each model is unique and states different learning methods. Recommendations are made on methods that…
Descriptors: Teaching Methods, Learning Processes, Computer Science Education, Information Systems
Kneidek, Tony – Northwest Education, 1997
At Lowell Elementary School, gifted and highly motivated students from Tacoma (Washington) elementary schools come together to work on projects and develop their skills in creative thinking, critical thinking, problem solving, and group interaction. Projects draw on student interests to foster motivation, independent and cooperative study, and…
Descriptors: Ability Grouping, Cooperative Learning, Elementary Education, Elementary School Students
Bobrick, Mitchell – 1997
A classroom technique for helping elementary and secondary school students of English as a second language (ESL) integrate language skills into the language arts curriculum is described. The activity, shadow play, is used as a culminating experience in a unit on the solar system, and consists of the development of dramatic scripts based on folk…
Descriptors: Class Activities, Classroom Techniques, Cooperative Learning, Dramatics
George, John; Dale, Kathy – 1990
Collaborative learning strategies can improve the learning of subject matter in content area classrooms, but they are only one aspect among many that influence how much learning will take place in a class period. The Directed Reading-Thinking Activity (DR-TA) is an effective teaching/learning strategy to use with content area material. Much of the…
Descriptors: Classroom Techniques, Content Area Reading, Content Area Writing, Cooperative Learning
Bull, Kay Sather; Kimball, Sarah L.; Stansberry, Susan – 1998
Asynchronous computer mediated learning (CML) provides a mechanism for student interaction that is unique among educational delivery systems. Collaborative interactive learning can lead to deeper learning than is possible without interaction among learners and may enable groups of learners to become more knowledgeable than the teacher in narrow…
Descriptors: Computer Assisted Instruction, Constructivism (Learning), Cooperative Learning, Distance Education
Cordes, David; Parrish, Allen – 1996
The University of Alabama is one of seven schools participating in the Foundation Coalition, a National Science Foundation-sponsored partnership looking at educational reform within the undergraduate engineering curriculum. Participants incorporate curriculum integration, human-interface development (active and cooperative learning), and…
Descriptors: Active Learning, Computer Science Education, Cooperative Learning, Curriculum Enrichment
Doran, Martha S.; Klein, James D. – 1996
The purpose of this study was to investigate the effects of using individual, cooperative-dyad, and collaborative-dyad learning structures with a computer simulation. College students implemented and experienced one of the three learning structures while using a computer simulation designed to teach the technical and procedural aspects of…
Descriptors: Academic Achievement, Accounting, College Students, Computer Assisted Instruction
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