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| Jones, Marshall G. | 1 |
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Jones, Marshall G. – 1995
Anthropomorphism can be defined as the attribution of human characteristics or behavior to inanimate objects. People give names to their automobiles and computers as a way to relate to complicated pieces of technology that they use regularly, but do not fully understand. Software designers may claim that their interfaces are intuitive, but in…
Descriptors: Computer Interfaces, Computer Literacy, Computer Software Development, Instructional Effectiveness


