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Conrad Borchers; Alex Houk; Vincent Aleven; Kenneth R. Koedinger – Grantee Submission, 2025
Active learning promises improved educational outcomes yet depends on students' sustained motivation to engage in practice. Goal setting can enhance learner engagement. However, past evidence of the effectiveness of setting goals tends to be limited to non-digital learning settings and does not scale well as it requires active teacher or parent…
Descriptors: Learner Engagement, Educational Benefits, Goal Orientation, Rewards
Amjad Almusaed; Asaad Almssad; Ammar K. Albaaj – International Society for Technology, Education, and Science, 2024
The impact of artificial intelligence (AI) on education and lifelong learning is a topic of significant importance as AI continues to change numerous sectors. This paper aims to critically examine AI's profound effect in these domains. The present research explores the ethical dilemmas and pedagogical approaches relevant to incorporating…
Descriptors: Ethics, Lifelong Learning, Artificial Intelligence, Computer Software
Adam Wong; Edmund Wut – International Association for Development of the Information Society, 2022
As lessons were forced to switch to online or hybrid mode during COVID-19, educators need to apply tools to foster engagement inside and outside the classroom. Screencasting software enables teachers to evaluate students' learning outcomes in compensation for the lack of face-to-face interactions. This study investigated the use of…
Descriptors: Information Science Education, Information Management, Management Systems, Educational Change
Roux, Lisa; Dagorret, Pantxika; Etcheverry, Patrick; Nodenot, Thierry; Marquesuzaa, Christophe; Lopisteguy, Philippe – International Association for Development of the Information Society, 2021
Distance computer-assisted learning is increasingly common, owing largely to the expansion and development of e-technology. Nevertheless, the available tools of the learning platforms have demonstrated their limits during the pandemic context, since many students, who were used to "face-to-face" education, got discouraged and dropped out…
Descriptors: Distance Education, Computer Software, Teacher Student Relationship, Supervision
Capitani, Laura – Research-publishing.net, 2020
'Web-based and Interactive Italian' is a detailed and progressive programme developed by the author for the Maastricht University Language Centre. The course started in 2013, with the intention of catering for the variability in the number of students following the regular courses, as well as broadening the language offer using blended learning.…
Descriptors: Computer Software, Blended Learning, Second Language Learning, Second Language Instruction
Pierrot, Laëtitia; Michel, Christine; Broisin, Julien; Guin, Nathalie; Lefevre, Marie; Venant, Rémi – International Association for Development of the Information Society, 2021
Implementing remote and blended higher education courses motivated the design for new support services for autonomous learning. Thus, combining a competence-based approach and self-regulation, the COMPER project offers a service to be used in addition to the courses. It consists of a graphical presentation of the learners' competency profile…
Descriptors: Metacognition, Learning Strategies, Blended Learning, Distance Education
Kuswoyo, Heri; Rido, Akhyar; Mandasari, Berlinda – International Association for Development of the Information Society, 2022
Due to COVID-19 pandemic, educational departments such schools, colleges, and universities have been experiencing significant disruptions. All teaching and learning activities of face-to-face learning have switched to online learning. This study provides a systemic review of the literature with the aim to investigate the effectiveness, challenges,…
Descriptors: Research Reports, Online Courses, English (Second Language), Second Language Learning
Richards, Laura – Research-publishing.net, 2020
Navigating the shift towards blended learning in Higher Education (HE) provides opportunities for enhancing language teaching in the classroom. This paper will present a Technology-Enhanced Learning (TEL)-based project which aims to create a more collaborative and interactive classroom using open access file sharing services which focuses on…
Descriptors: Cooperative Learning, Technology Integration, Teaching Methods, Collaborative Writing
Dragicevic, Nikolina; Pavlidou, Ioanna; Tsui, Eric – International Association for Development of the Information Society, 2020
Hybrid classroom, which combines face-to-face and online learning, is becoming a popular way of delivering courses in higher education and a subject of growing interest in academic literature. At the same time, the ongoing development of digital educational resources and a trend of openness in systems and education gives open educational resources…
Descriptors: Open Educational Resources, Blended Learning, Teaching Methods, Higher Education
Kenneth Holstein; Bruce M. McLaren; Vincent Aleven – Grantee Submission, 2017
Classroom experiments that evaluate the effectiveness of educational technologies do not typically examine the effects of classroom contextual variables (e.g., out-of-software help-giving and external distractions). Yet these variables may influence students' instructional outcomes. In this paper, we introduce the Spatial Classroom Log Explorer…
Descriptors: Learning Processes, Visual Learning, Visualization, Computer Software
Knight, Tim – Research-publishing.net, 2018
This paper explains how the mobile app and computer software Moxtra has augmented presentation and oral communication classes at the university level. Even the free version of Moxtra allows students to compile a digital portfolio of presentation and storytelling work, involving voice and visuals, to which both the teacher and fellow students have…
Descriptors: Story Telling, Computer Software, Multimedia Instruction, Teaching Methods
Alizadeh, Mehrasa; Mehran, Parisa; Koguchi, Ichiro; Takemura, Haruo – Research-publishing.net, 2017
In recent years, there has been a burgeoning interest in Augmented Reality (AR) technologies, especially in educational settings to edutain (i.e. educate and entertain) students and engage them in their learning. This study reports the results of the use of an AR application called BlippAR to augment poster carousel tasks in a blended English…
Descriptors: Blended Learning, Visual Aids, Feedback (Response), Qualitative Research
Cote, Travis; Milliner, Brett – Research-publishing.net, 2015
E-learning has become a crucial component of most tertiary institution's education initiatives (Park, Lee, & Cheong, 2007) and core to most e-learning strategies is the institution's Content Management System (CMS). A CMS has the potential to enhance language courses by facilitating engagement with class content, providing students with…
Descriptors: Blended Learning, Technology Uses in Education, Electronic Learning, Educational Technology
Lohr, Manfred – International Association for Development of the Information Society, 2014
This paper outlines the different capabilities of ebooks in the pdf, epub and ibook format in science teaching evaluated at the BG/BRG Schwechat. Over the recent years the school equipped with 100 personal computers and 28 iPads has become one of the leading e-learning schools in Austria. iPads show their advantages in the context of blended…
Descriptors: Foreign Countries, Books, Electronic Publishing, Electronic Learning
Jee, Rebecca Y. – Research-publishing.net, 2015
Voxy, an English-language-learning company, has developed a custom, in-house proficiency exam, the Voxy Proficiency Assessment (VPA), which is given to all learners at the beginning and end of their courses. Using Multinomial Logistic Regression (MLR), the impact of covariates, such as total learning activities completed and total number of…
Descriptors: Online Courses, English (Second Language), Second Language Learning, Second Language Instruction
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