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Stoces, Michal; Masner, Jan; Jarolímek, Jan; Šimek, Pavel; Vanek, Jirí; Ulman, Miloš – International Association for Development of the Information Society, 2015
The paper discusses the development of Web educational services for specific groups. A key feature is to allow the display and use of educational materials and training services to the widest possible set of different devices, especially in the browser classic desktop computers, notebooks, tablets, mobile phones and also on different readers for…
Descriptors: Electronic Learning, Computer Interfaces, Web Based Instruction, Usability
Mpiladeri, Magda; Palaigeorgiou, George; Lemonidis, Charalampos – International Association for Development of the Information Society, 2016
Tangible user interfaces (TUIs) are frequently used to teach children abstract concepts, in science and mathematics. TUIs offer a natural and immediate form of interaction that promotes active and hands-on engagement and allows for exploration and reflection. Tangible objects are representational artifacts in their essence, and they increase the…
Descriptors: Fractions, Numbers, Computer Uses in Education, Computer Interfaces
Crearie, Linda – International Association for Development of the Information Society, 2016
Technological advances over the last decade have had a significant impact on the teaching and learning experiences students encounter today. We now take technologies such as Web 2.0, mobile devices, cloud computing, podcasts, social networking, super-fast broadband, and connectedness for granted. So what about the student use of these types of…
Descriptors: Undergraduate Students, Student Experience, Engineering Education, Computer Uses in Education
Faix, Allison – Association Supporting Computer Users in Education, 2014
In their 1994 article, "The Politics of the Interface: Power and its Exercise in Electronic Contact Zones," compositionists Cynthia Selfe and Richard Selfe give examples of how certain features of word processing software and other programs used in writing classrooms (including their icons, clip art, interfaces, and file structures) can…
Descriptors: Bibliographic Databases, Academic Libraries, Search Engines, Educational Technology
Yagci, Mustafa; Ünal, Menderes – Online Submission, 2014
A design and application of adaptive online exam system are carried out in this paper. Adaptive exam systems determine different question sets automatically and interactively for each student and measure their competence on a certain area of discipline instead of comparing their gains with each other. Through an adaptive exam technique, a…
Descriptors: Adaptive Testing, Expertise, Information Security, Databases
da Silva, André Constantino; Freire, Fernanda Maria Pereira; de Arruda, Alan Victor Pereira; da Rocha, Heloísa Vieira – International Association for Development of the Information Society, 2013
e-Learning environments offer content, such text, audio, video, animations, using the Web infrastructure and they are designed to users interacting with keyboard, mouse and a medium-sized screen. Mobile devices, such as smartphones and tablets, have enough computation power to render Web pages, allowing browsing the Internet and access e-Learning…
Descriptors: Electronic Learning, Educational Technology, Technology Uses in Education, Telecommunications
Grivokostopoulou, Foteini; Hatzilygeroudis, Ioannis – International Association for Development of the Information Society, 2013
In this paper, we present a way of teaching AI search algorithms in a web-based adaptive educational system. Teaching is based on interactive examples and exercises. Interactive examples, which use visualized animations to present AI search algorithms in a step-by-step way with explanations, are used to make learning more attractive. Practice…
Descriptors: Artificial Intelligence, Mathematics, Web Based Instruction, Intelligent Tutoring Systems
Nakajima, Taira – Association for the Advancement of Computing in Education, 2012
The author demonstrates a new system useful for reflective learning. Our new system offers an environment that one can use handwriting tablet devices to bookmark symbolic and descriptive feedbacks into simultaneously recorded videos in the environment. If one uses video recording and feedback check sheets in reflective learning sessions, one can…
Descriptors: Foreign Countries, Computer Assisted Instruction, Feedback (Response), Handwriting
Yeom, Soonja; Choi-Lundberg, Derek; Fluck, Andrew; Sale, Arthur – International Association for Development of the Information Society, 2013
Visualizing the structure and relationships in three dimensions (3D) of organs is a challenge for students of anatomy. To provide an alternative way of learning anatomy engaging multiple senses, we are developing a force-feedback (haptic) interface for manipulation of 3D virtual organs, using design research methodology, with iterations of system…
Descriptors: Electronic Learning, Educational Technology, Technology Uses in Education, Higher Education
Calfee, Robert; Stahovich, Thomas – Online Submission, 2011
The purpose of this study was to examine the performance patterns of freshman engineering students as they completed a tutorial on freebody problems that employed a computer-based pen (CBP) to provide feedback and direct learning. A secondary analysis was conducted on detailed performance data for 16 participants from a freshman Engineering course…
Descriptors: Feedback (Response), Pretests Posttests, Instructional Effectiveness, Guidance
McGivern, Daniela; Morgan, Michael; Butler, Matthew – Association for the Advancement of Computing in Education, 2012
This research applies Socio-Cultural theory and Distributed Cognition/Activity theory to conceptualize the design of collaborative learning activities in large shared digital spaces. The paper begins by providing a summary of previous work in the creation of a technology platform for large shared digital spaces. It then details how Socio-Cultural…
Descriptors: Foreign Countries, Instructional Design, Computer Software Evaluation, Computer Assisted Instruction
Essa, Alfred; Ayad, Hanan – Research in Learning Technology, 2012
The need to educate a competitive workforce is a global problem. In the US, for example, despite billions of dollars spent to improve the educational system, approximately 35% of students never finish high school. The drop rate among some demographic groups is as high as 50-60%. At the college level in the US only 30% of students graduate from…
Descriptors: Artificial Intelligence, Computer Graphics, Computer Interfaces, Statistical Analysis
Julian, June – Online Submission, 2002
This is a story about screen interactivity and its magical early influences. It includes a brief history of the evolution of the computer, with examples from contemporary applications in art and museum education. I believe it is important to know about the early days of drawing on the screen to get a sense of the continuum of ideas that has led us…
Descriptors: Computer Graphics, Manipulative Materials, Computer Interfaces, Computer Oriented Programs
Julian, June – Online Submission, 2003
Online teaching provides a new avenue for the human imagination, another way for artists and teachers to creatively participate in the predominant cultural form of our time, the Internet. Several online university courses are presented as examples of communities of learners in action. They provide an overview of what was found to be effective in…
Descriptors: Art Education, Artists, Electronic Learning, Online Courses